Make EMP dissable subterranean units while they're underground

This commit is contained in:
Punsho
2019-09-15 21:08:55 +03:00
committed by reaperrr
parent d9ec3e0d88
commit 460f5bbb30
2 changed files with 7 additions and 0 deletions

View File

@@ -421,6 +421,9 @@ SAPC:
RequiresCondition: !submerged RequiresCondition: !submerged
Targetable: Targetable:
RequiresCondition: !inside-tunnel && !submerged RequiresCondition: !inside-tunnel && !submerged
Targetable@UNDERGROUND:
TargetTypes: Underground
RequiresCondition: submerged
GrantConditionOnSubterraneanLayer: GrantConditionOnSubterraneanLayer:
Condition: submerged Condition: submerged
SubterraneanTransitionImage: dig SubterraneanTransitionImage: dig
@@ -464,6 +467,9 @@ SUBTANK:
RequiresCondition: !submerged RequiresCondition: !submerged
Targetable: Targetable:
RequiresCondition: !inside-tunnel && !submerged RequiresCondition: !inside-tunnel && !submerged
Targetable@UNDERGROUND:
TargetTypes: Underground
RequiresCondition: submerged
GrantConditionOnSubterraneanLayer: GrantConditionOnSubterraneanLayer:
Condition: submerged Condition: submerged
SubterraneanTransitionImage: dig SubterraneanTransitionImage: dig

View File

@@ -129,3 +129,4 @@ EMPulseCannon:
Range: 4c0 Range: 4c0
Duration: 250 Duration: 250
Condition: empdisable Condition: empdisable
ValidTargets: Ground, Water, Underground