Merge pull request #3169 from pchote/colorpicker

New Colorpicker with graphical mixer
This commit is contained in:
Matthias Mailänder
2013-04-27 03:12:53 -07:00
20 changed files with 572 additions and 270 deletions

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@@ -433,6 +433,8 @@
<Compile Include="ServerTraits\PlayerPinger.cs" />
<Compile Include="Widgets\Logic\SpawnSelectorTooltipLogic.cs" />
<Compile Include="Widgets\Logic\ClientTooltipLogic.cs" />
<Compile Include="Widgets\ColorMixerWidget.cs" />
<Compile Include="Widgets\HueSliderWidget.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

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@@ -0,0 +1,228 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Threading;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class ColorMixerWidget : Widget
{
public float[] SRange = {0.2f, 1.0f};
public float[] VRange = {0.2f, 1.0f};
public event Action OnChange = () => {};
float H, S, V;
Bitmap frontBitmap, swapBitmap, backBitmap;
Sprite mixerSprite;
bool isMoving;
bool updateFront, updateBack;
object syncWorker = new object();
Thread workerThread;
bool workerAlive;
public ColorMixerWidget() : base() {}
public ColorMixerWidget(ColorMixerWidget other)
: base(other)
{
OnChange = other.OnChange;
H = other.H;
S = other.S;
V = other.V;
}
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
// Bitmap data is generated in a background thread and then flipped
frontBitmap = new Bitmap(256, 256);
swapBitmap = new Bitmap(256, 256);
backBitmap = new Bitmap(256, 256);
var rect = new Rectangle((int)(255*SRange[0]), (int)(255*(1 - VRange[1])), (int)(255*(SRange[1] - SRange[0]))+1, (int)(255*(VRange[1] - VRange[0])) + 1);
mixerSprite = new Sprite(new Sheet(new Size(256, 256)), rect, TextureChannel.Alpha);
mixerSprite.sheet.Texture.SetData(frontBitmap);
}
void GenerateBitmap()
{
// Generating the selection bitmap is slow,
// so we do it in a background thread
lock (syncWorker)
{
updateBack = true;
if (workerThread == null || !workerAlive)
{
workerThread = new Thread(GenerateBitmapWorker);
workerThread.Start();
}
}
}
void GenerateBitmapWorker()
{
lock (syncWorker)
workerAlive = true;
for (;;)
{
float hue;
lock (syncWorker)
{
if (!updateBack)
{
workerAlive = false;
break;
}
updateBack = false;
// Take a local copy of the hue to generate to avoid tearing
hue = H;
}
var bitmapData = backBitmap.LockBits(backBitmap.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe
{
int* c = (int*)bitmapData.Scan0;
// Generate palette in HSV
for (var v = 0; v < 256; v++)
for (var s = 0; s < 256; s++)
*(c + (v * bitmapData.Stride >> 2) + s) = HSLColor.FromHSV(hue, s / 255f, (255 - v) / 255f).ToColor().ToArgb();
}
backBitmap.UnlockBits(bitmapData);
lock (syncWorker)
{
var swap = swapBitmap;
swapBitmap = backBitmap;
backBitmap = swap;
updateFront = true;
}
}
}
public override void Draw()
{
lock (syncWorker)
{
if (updateFront)
{
var swap = swapBitmap;
swapBitmap = frontBitmap;
frontBitmap = swap;
mixerSprite.sheet.Texture.SetData(frontBitmap);
updateFront = false;
}
}
Game.Renderer.RgbaSpriteRenderer.DrawSprite(mixerSprite, RenderOrigin, new float2(RenderBounds.Size));
var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker");
var pos = RenderOrigin + PxFromValue() - new int2(sprite.bounds.Width/2, sprite.bounds.Height/2);
WidgetUtils.FillRectWithColor(new Rectangle(pos.X + 3, pos.Y + 3, 10, 10), Color.ToColor());
Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
}
void SetValueFromPx(int2 xy)
{
var rb = RenderBounds;
var s = SRange[0] + xy.X*(SRange[1] - SRange[0])/rb.Width;
var v = SRange[1] - xy.Y*(VRange[1] - VRange[0])/rb.Height;
S = s.Clamp(SRange[0], SRange[1]);
V = v.Clamp(VRange[0], VRange[1]);
}
int2 PxFromValue()
{
var rb = RenderBounds;
var x = RenderBounds.Width*(S - SRange[0])/(SRange[1] - SRange[0]);
var y = RenderBounds.Height*(1 - (V - VRange[0])/(VRange[1] - VRange[0]));
return new int2((int)x.Clamp(0, rb.Width), (int)y.Clamp(0, rb.Height));
}
public override bool HandleMouseInput(MouseInput mi)
{
if (mi.Button != MouseButton.Left)
return false;
if (mi.Event == MouseInputEvent.Down && !TakeFocus(mi))
return false;
if (!Focused)
return false;
switch (mi.Event)
{
case MouseInputEvent.Up:
isMoving = false;
LoseFocus(mi);
break;
case MouseInputEvent.Down:
isMoving = true;
SetValueFromPx(mi.Location - RenderOrigin);
OnChange();
break;
case MouseInputEvent.Move:
if (isMoving)
{
SetValueFromPx(mi.Location - RenderOrigin);
OnChange();
}
break;
}
return true;
}
public HSLColor Color { get { return HSLColor.FromHSV(H, S, V); } }
public void Set(float hue)
{
if (H != hue)
{
H = hue;
GenerateBitmap();
OnChange();
}
}
public void Set(HSLColor color)
{
float h,s,v;
color.ToHSV(out h, out s, out v);
if (H != h || S != s || V != v)
{
if (H != h)
{
H = h;
GenerateBitmap();
}
S = s.Clamp(SRange[0], SRange[1]);
V = v.Clamp(VRange[0], VRange[1]);
OnChange();
}
}
}
}

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@@ -0,0 +1,63 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Drawing.Imaging;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class HueSliderWidget : SliderWidget
{
Bitmap hueBitmap;
Sprite hueSprite;
public HueSliderWidget() : base() {}
public HueSliderWidget(HueSliderWidget other) : base(other) {}
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
hueBitmap = new Bitmap(256, 256);
hueSprite = new Sprite(new Sheet(new Size(256, 256)), new Rectangle(0, 0, 256, 1), TextureChannel.Alpha);
var bitmapData = hueBitmap.LockBits(hueBitmap.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe
{
int* c = (int*)bitmapData.Scan0;
for (var h = 0; h < 256; h++)
*(c + h) = HSLColor.FromHSV(h/255f, 1, 1).ToColor().ToArgb();
}
hueBitmap.UnlockBits(bitmapData);
hueSprite.sheet.Texture.SetData(hueBitmap);
}
public override void Draw()
{
if (!IsVisible())
return;
var ro = RenderOrigin;
var rb = RenderBounds;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(hueSprite, ro, new float2(rb.Size));
var sprite = ChromeProvider.GetImage("lobby-bits", "huepicker");
var pos = RenderOrigin + new int2(PxFromValue(Value).Clamp(0, rb.Width-1) - sprite.bounds.Width/2, (rb.Height-sprite.bounds.Height)/2);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
}
}
}

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@@ -17,56 +17,32 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ColorPickerLogic
{
ColorRamp ramp;
[ObjectCreator.UseCtor]
public ColorPickerLogic(Widget widget, ColorRamp initialRamp, Action<ColorRamp> onChange,
Action<ColorRamp> onSelect, WorldRenderer worldRenderer)
public ColorPickerLogic(Widget widget, HSLColor initialColor, Action<HSLColor> onChange, WorldRenderer worldRenderer)
{
var panel = widget;
ramp = initialRamp;
var hueSlider = panel.Get<SliderWidget>("HUE");
var satSlider = panel.Get<SliderWidget>("SAT");
var lumSlider = panel.Get<SliderWidget>("LUM");
var hueSlider = widget.Get<SliderWidget>("HUE");
var mixer = widget.Get<ColorMixerWidget>("MIXER");
var randomButton = widget.GetOrNull<ButtonWidget>("RANDOM_BUTTON");
Action sliderChanged = () =>
{
ramp = new ColorRamp((byte)(255*hueSlider.Value),
(byte)(255*satSlider.Value),
(byte)(255*lumSlider.Value),
10);
onChange(ramp);
};
hueSlider.OnChange += _ => mixer.Set(hueSlider.Value);
mixer.OnChange += () => onChange(mixer.Color);
hueSlider.OnChange += _ => sliderChanged();
satSlider.OnChange += _ => sliderChanged();
lumSlider.OnChange += _ => sliderChanged();
Action updateSliders = () =>
{
hueSlider.Value = ramp.H / 255f;
satSlider.Value = ramp.S / 255f;
lumSlider.Value = ramp.L / 255f;
};
panel.Get<ButtonWidget>("SAVE_BUTTON").OnClick = () => onSelect(ramp);
var randomButton = panel.Get<ButtonWidget>("RANDOM_BUTTON");
if (randomButton != null)
randomButton.OnClick = () =>
{
// Avoid colors with low sat or lum
var hue = (byte)Game.CosmeticRandom.Next(255);
var sat = (byte)Game.CosmeticRandom.Next(255);
var lum = (byte)Game.CosmeticRandom.Next(51,255);
var sat = (byte)Game.CosmeticRandom.Next(70, 255);
var lum = (byte)Game.CosmeticRandom.Next(70, 255);
ramp = new ColorRamp(hue, sat, lum, 10);
updateSliders();
sliderChanged();
mixer.Set(new HSLColor(hue, sat, lum));
hueSlider.Value = hue / 255f;
};
// Set the initial state
updateSliders();
onChange(ramp);
mixer.Set(initialColor);
hueSlider.Value = initialColor.H / 255f;
onChange(mixer.Color);
}
}
}

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@@ -103,28 +103,27 @@ namespace OpenRA.Mods.RA.Widgets.Logic
public static void ShowColorDropDown(DropDownButtonWidget color, Session.Client client,
OrderManager orderManager, ColorPreviewManagerWidget preview)
{
Action<ColorRamp> onSelect = c =>
Action onExit = () =>
{
if (client.Bot == null)
{
Game.Settings.Player.ColorRamp = c;
Game.Settings.Player.ColorRamp = preview.Ramp;
Game.Settings.Save();
}
color.RemovePanel();
orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, c)));
orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, preview.Ramp)));
};
Action<ColorRamp> onChange = c => preview.Ramp = c;
Action<HSLColor> onChange = c => preview.Ramp = new ColorRamp(c, 10);
var colorChooser = Game.LoadWidget(orderManager.world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onSelect", onSelect },
{ "onChange", onChange },
{ "initialRamp", client.ColorRamp }
{ "initialColor", client.ColorRamp.Color }
});
color.AttachPanel(colorChooser);
color.AttachPanel(colorChooser, onExit);
}
public static Dictionary<int2, Session.Client> GetSpawnClients(OrderManager orderManager, Map map)