Merge pull request #3169 from pchote/colorpicker

New Colorpicker with graphical mixer
This commit is contained in:
Matthias Mailänder
2013-04-27 03:12:53 -07:00
20 changed files with 572 additions and 270 deletions

View File

@@ -14,59 +14,41 @@ namespace OpenRA.FileFormats
{
public struct ColorRamp
{
public byte H,S,L,R;
public readonly HSLColor Color;
public byte Ramp;
public ColorRamp(HSLColor color, byte ramp)
{
Color = color;
Ramp = ramp;
}
public ColorRamp(byte h, byte s, byte l, byte r)
{
H = h; S = s; L = l; R = r;
Color = new HSLColor(h, s, l);
Ramp = r;
}
/* returns a color along the Lum ramp */
public Color GetColor( float t )
public Color GetColor(float t)
{
return ColorFromHSL( H / 255f, S / 255f, float2.Lerp( L / 255f, L*R / (255f * 255f), t ) );
var l = float2.Lerp(Color.L, Color.L*Ramp/255f, t);
return HSLColor.RGBFromHSL(Color.H/255f, Color.S/255f, l/255f);
}
public override string ToString()
{
return "{0},{1},{2},{3}".F(H, S, L, R);
}
// hk is hue in the range [0,1] instead of [0,360]
static Color ColorFromHSL(float hk, float s, float l)
{
// Convert from HSL to RGB
var q = (l < 0.5f) ? l * (1 + s) : l + s - (l * s);
var p = 2 * l - q;
float[] trgb = { hk + 1 / 3.0f, hk, hk - 1/3.0f };
float[] rgb = { 0, 0, 0 };
for (int k = 0; k < 3; k++)
{
while (trgb[k] < 0) trgb[k] += 1.0f;
while (trgb[k] > 1) trgb[k] -= 1.0f;
}
for (int k = 0; k < 3; k++)
{
if (trgb[k] < 1 / 6.0f) { rgb[k] = (p + ((q - p) * 6 * trgb[k])); }
else if (trgb[k] >= 1 / 6.0f && trgb[k] < 0.5) { rgb[k] = q; }
else if (trgb[k] >= 0.5f && trgb[k] < 2.0f / 3) { rgb[k] = (p + ((q - p) * 6 * (2.0f / 3 - trgb[k]))); }
else { rgb[k] = p; }
}
return Color.FromArgb((int)(rgb[0] * 255), (int)(rgb[1] * 255), (int)(rgb[2] * 255));
return "{0},{1}".F(Color.ToString(), Ramp);
}
public static bool operator ==(ColorRamp me, ColorRamp other)
{
return (me.H == other.H && me.S == other.S && me.L == other.L && me.R == other.R );
return (me.Color == other.Color && me.Ramp == other.Ramp);
}
public static bool operator !=(ColorRamp me, ColorRamp other) { return !(me == other); }
public override int GetHashCode() { return H.GetHashCode() ^ S.GetHashCode() ^ L.GetHashCode() ^ R.GetHashCode(); }
public override int GetHashCode() { return Color.GetHashCode() ^ Ramp.GetHashCode(); }
public override bool Equals(object obj)
{

View File

@@ -0,0 +1,99 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
namespace OpenRA.FileFormats
{
public struct HSLColor
{
public readonly byte H;
public readonly byte S;
public readonly byte L;
public HSLColor(byte h, byte s, byte l)
{
H = h;
S = s;
L = l;
}
public Color ToColor()
{
return RGBFromHSL(H / 255f, S / 255f, L / 255f);
}
public void ToHSV(out float h, out float s, out float v)
{
var ll = 2*L / 255f;
var ss = S / 255f * ((ll <= 1) ? ll : 2 - ll);
h = H / 255f;
s = (2 * ss) / (ll + ss);
v = (ll + ss) / 2;
}
public static HSLColor FromHSV(float h, float s, float v)
{
var ll = 0.5f*(2 - s)*v;
var ss = (ll >= 1 || v <= 0) ? 0 : 0.5f*s*v / (ll <= 0.5f ? ll : 1 - ll);
return new HSLColor((byte)(255*h), (byte)(255*ss), (byte)(255*ll));
}
public static Color RGBFromHSL(float h, float s, float l)
{
// Convert from HSL to RGB
var q = (l < 0.5f) ? l * (1 + s) : l + s - (l * s);
var p = 2 * l - q;
float[] trgb = { h + 1 / 3.0f, h, h - 1/3.0f };
float[] rgb = { 0, 0, 0 };
for (int k = 0; k < 3; k++)
{
while (trgb[k] < 0) trgb[k] += 1.0f;
while (trgb[k] > 1) trgb[k] -= 1.0f;
}
for (int k = 0; k < 3; k++)
{
if (trgb[k] < 1 / 6.0f) { rgb[k] = (p + ((q - p) * 6 * trgb[k])); }
else if (trgb[k] >= 1 / 6.0f && trgb[k] < 0.5) { rgb[k] = q; }
else if (trgb[k] >= 0.5f && trgb[k] < 2.0f / 3) { rgb[k] = (p + ((q - p) * 6 * (2.0f / 3 - trgb[k]))); }
else { rgb[k] = p; }
}
return Color.FromArgb((int)(rgb[0] * 255), (int)(rgb[1] * 255), (int)(rgb[2] * 255));
}
public override string ToString()
{
return "{0},{1},{2}".F(H, S, L);
}
public static bool operator ==(HSLColor me, HSLColor other)
{
return (me.H == other.H && me.S == other.S && me.L == other.L);
}
public static bool operator !=(HSLColor me, HSLColor other) { return !(me == other); }
public override int GetHashCode() { return H.GetHashCode() ^ S.GetHashCode() ^ L.GetHashCode(); }
public override bool Equals(object obj)
{
if (obj == null)
return false;
HSLColor o = (HSLColor)obj;
return o == this;
}
}
}

View File

@@ -137,6 +137,7 @@
<Compile Include="WAngle.cs" />
<Compile Include="WRot.cs" />
<Compile Include="WRange.cs" />
<Compile Include="HSLColor.cs" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">

View File

@@ -62,7 +62,8 @@ namespace OpenRA.Widgets
panel = fullscreenMask = null;
}
public void AttachPanel(Widget p)
public void AttachPanel(Widget p) { AttachPanel(p, null); }
public void AttachPanel(Widget p, Action onCancel)
{
if (panel != null)
throw new InvalidOperationException("Attempted to attach a panel to an open dropdown");
@@ -71,7 +72,10 @@ namespace OpenRA.Widgets
// Mask to prevent any clicks from being sent to other widgets
fullscreenMask = new MaskWidget();
fullscreenMask.Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height);
fullscreenMask.OnMouseDown = mi => RemovePanel();
fullscreenMask.OnMouseDown += mi => RemovePanel();
if (onCancel != null)
fullscreenMask.OnMouseDown += _ => onCancel();
Ui.Root.AddChild(fullscreenMask);
var oldBounds = panel.Bounds;
@@ -105,7 +109,7 @@ namespace OpenRA.Widgets
public class MaskWidget : Widget
{
public Action<MouseInput> OnMouseDown = _ => {};
public event Action<MouseInput> OnMouseDown = _ => {};
public MaskWidget() : base() { }
public MaskWidget(MaskWidget other)
: base(other)

View File

@@ -77,7 +77,7 @@ namespace OpenRA.Widgets
}
float ValueFromPx(int x) { return MinimumValue + (MaximumValue - MinimumValue) * (1f * x / RenderBounds.Width); }
int PxFromValue(float x) { return (int)(RenderBounds.Width * (x - MinimumValue) / (MaximumValue - MinimumValue)); }
protected int PxFromValue(float x) { return (int)(RenderBounds.Width * (x - MinimumValue) / (MaximumValue - MinimumValue)); }
public override Widget Clone() { return new SliderWidget(this); }

View File

@@ -155,12 +155,12 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
bool ShowColorPicker(DropDownButtonWidget color, PlayerSettings s)
{
Action<ColorRamp> onSelect = c => {s.ColorRamp = c; color.RemovePanel();};
Action<ColorRamp> onExit = c => {s.ColorRamp = c; color.RemovePanel();};
Action<ColorRamp> onChange = c => {colorPreview.Ramp = c;};
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onSelect", onSelect },
{ "onExit", onExit },
{ "onChange", onChange },
{ "initialRamp", s.ColorRamp }
});

View File

@@ -433,6 +433,8 @@
<Compile Include="ServerTraits\PlayerPinger.cs" />
<Compile Include="Widgets\Logic\SpawnSelectorTooltipLogic.cs" />
<Compile Include="Widgets\Logic\ClientTooltipLogic.cs" />
<Compile Include="Widgets\ColorMixerWidget.cs" />
<Compile Include="Widgets\HueSliderWidget.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -0,0 +1,228 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Linq;
using System.Threading;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class ColorMixerWidget : Widget
{
public float[] SRange = {0.2f, 1.0f};
public float[] VRange = {0.2f, 1.0f};
public event Action OnChange = () => {};
float H, S, V;
Bitmap frontBitmap, swapBitmap, backBitmap;
Sprite mixerSprite;
bool isMoving;
bool updateFront, updateBack;
object syncWorker = new object();
Thread workerThread;
bool workerAlive;
public ColorMixerWidget() : base() {}
public ColorMixerWidget(ColorMixerWidget other)
: base(other)
{
OnChange = other.OnChange;
H = other.H;
S = other.S;
V = other.V;
}
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
// Bitmap data is generated in a background thread and then flipped
frontBitmap = new Bitmap(256, 256);
swapBitmap = new Bitmap(256, 256);
backBitmap = new Bitmap(256, 256);
var rect = new Rectangle((int)(255*SRange[0]), (int)(255*(1 - VRange[1])), (int)(255*(SRange[1] - SRange[0]))+1, (int)(255*(VRange[1] - VRange[0])) + 1);
mixerSprite = new Sprite(new Sheet(new Size(256, 256)), rect, TextureChannel.Alpha);
mixerSprite.sheet.Texture.SetData(frontBitmap);
}
void GenerateBitmap()
{
// Generating the selection bitmap is slow,
// so we do it in a background thread
lock (syncWorker)
{
updateBack = true;
if (workerThread == null || !workerAlive)
{
workerThread = new Thread(GenerateBitmapWorker);
workerThread.Start();
}
}
}
void GenerateBitmapWorker()
{
lock (syncWorker)
workerAlive = true;
for (;;)
{
float hue;
lock (syncWorker)
{
if (!updateBack)
{
workerAlive = false;
break;
}
updateBack = false;
// Take a local copy of the hue to generate to avoid tearing
hue = H;
}
var bitmapData = backBitmap.LockBits(backBitmap.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe
{
int* c = (int*)bitmapData.Scan0;
// Generate palette in HSV
for (var v = 0; v < 256; v++)
for (var s = 0; s < 256; s++)
*(c + (v * bitmapData.Stride >> 2) + s) = HSLColor.FromHSV(hue, s / 255f, (255 - v) / 255f).ToColor().ToArgb();
}
backBitmap.UnlockBits(bitmapData);
lock (syncWorker)
{
var swap = swapBitmap;
swapBitmap = backBitmap;
backBitmap = swap;
updateFront = true;
}
}
}
public override void Draw()
{
lock (syncWorker)
{
if (updateFront)
{
var swap = swapBitmap;
swapBitmap = frontBitmap;
frontBitmap = swap;
mixerSprite.sheet.Texture.SetData(frontBitmap);
updateFront = false;
}
}
Game.Renderer.RgbaSpriteRenderer.DrawSprite(mixerSprite, RenderOrigin, new float2(RenderBounds.Size));
var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker");
var pos = RenderOrigin + PxFromValue() - new int2(sprite.bounds.Width/2, sprite.bounds.Height/2);
WidgetUtils.FillRectWithColor(new Rectangle(pos.X + 3, pos.Y + 3, 10, 10), Color.ToColor());
Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
}
void SetValueFromPx(int2 xy)
{
var rb = RenderBounds;
var s = SRange[0] + xy.X*(SRange[1] - SRange[0])/rb.Width;
var v = SRange[1] - xy.Y*(VRange[1] - VRange[0])/rb.Height;
S = s.Clamp(SRange[0], SRange[1]);
V = v.Clamp(VRange[0], VRange[1]);
}
int2 PxFromValue()
{
var rb = RenderBounds;
var x = RenderBounds.Width*(S - SRange[0])/(SRange[1] - SRange[0]);
var y = RenderBounds.Height*(1 - (V - VRange[0])/(VRange[1] - VRange[0]));
return new int2((int)x.Clamp(0, rb.Width), (int)y.Clamp(0, rb.Height));
}
public override bool HandleMouseInput(MouseInput mi)
{
if (mi.Button != MouseButton.Left)
return false;
if (mi.Event == MouseInputEvent.Down && !TakeFocus(mi))
return false;
if (!Focused)
return false;
switch (mi.Event)
{
case MouseInputEvent.Up:
isMoving = false;
LoseFocus(mi);
break;
case MouseInputEvent.Down:
isMoving = true;
SetValueFromPx(mi.Location - RenderOrigin);
OnChange();
break;
case MouseInputEvent.Move:
if (isMoving)
{
SetValueFromPx(mi.Location - RenderOrigin);
OnChange();
}
break;
}
return true;
}
public HSLColor Color { get { return HSLColor.FromHSV(H, S, V); } }
public void Set(float hue)
{
if (H != hue)
{
H = hue;
GenerateBitmap();
OnChange();
}
}
public void Set(HSLColor color)
{
float h,s,v;
color.ToHSV(out h, out s, out v);
if (H != h || S != s || V != v)
{
if (H != h)
{
H = h;
GenerateBitmap();
}
S = s.Clamp(SRange[0], SRange[1]);
V = v.Clamp(VRange[0], VRange[1]);
OnChange();
}
}
}
}

View File

@@ -0,0 +1,63 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Drawing.Imaging;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets
{
public class HueSliderWidget : SliderWidget
{
Bitmap hueBitmap;
Sprite hueSprite;
public HueSliderWidget() : base() {}
public HueSliderWidget(HueSliderWidget other) : base(other) {}
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
hueBitmap = new Bitmap(256, 256);
hueSprite = new Sprite(new Sheet(new Size(256, 256)), new Rectangle(0, 0, 256, 1), TextureChannel.Alpha);
var bitmapData = hueBitmap.LockBits(hueBitmap.Bounds(),
ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
unsafe
{
int* c = (int*)bitmapData.Scan0;
for (var h = 0; h < 256; h++)
*(c + h) = HSLColor.FromHSV(h/255f, 1, 1).ToColor().ToArgb();
}
hueBitmap.UnlockBits(bitmapData);
hueSprite.sheet.Texture.SetData(hueBitmap);
}
public override void Draw()
{
if (!IsVisible())
return;
var ro = RenderOrigin;
var rb = RenderBounds;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(hueSprite, ro, new float2(rb.Size));
var sprite = ChromeProvider.GetImage("lobby-bits", "huepicker");
var pos = RenderOrigin + new int2(PxFromValue(Value).Clamp(0, rb.Width-1) - sprite.bounds.Width/2, (rb.Height-sprite.bounds.Height)/2);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
}
}
}

View File

@@ -17,56 +17,32 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ColorPickerLogic
{
ColorRamp ramp;
[ObjectCreator.UseCtor]
public ColorPickerLogic(Widget widget, ColorRamp initialRamp, Action<ColorRamp> onChange,
Action<ColorRamp> onSelect, WorldRenderer worldRenderer)
public ColorPickerLogic(Widget widget, HSLColor initialColor, Action<HSLColor> onChange, WorldRenderer worldRenderer)
{
var panel = widget;
ramp = initialRamp;
var hueSlider = panel.Get<SliderWidget>("HUE");
var satSlider = panel.Get<SliderWidget>("SAT");
var lumSlider = panel.Get<SliderWidget>("LUM");
var hueSlider = widget.Get<SliderWidget>("HUE");
var mixer = widget.Get<ColorMixerWidget>("MIXER");
var randomButton = widget.GetOrNull<ButtonWidget>("RANDOM_BUTTON");
Action sliderChanged = () =>
{
ramp = new ColorRamp((byte)(255*hueSlider.Value),
(byte)(255*satSlider.Value),
(byte)(255*lumSlider.Value),
10);
onChange(ramp);
};
hueSlider.OnChange += _ => mixer.Set(hueSlider.Value);
mixer.OnChange += () => onChange(mixer.Color);
hueSlider.OnChange += _ => sliderChanged();
satSlider.OnChange += _ => sliderChanged();
lumSlider.OnChange += _ => sliderChanged();
Action updateSliders = () =>
{
hueSlider.Value = ramp.H / 255f;
satSlider.Value = ramp.S / 255f;
lumSlider.Value = ramp.L / 255f;
};
panel.Get<ButtonWidget>("SAVE_BUTTON").OnClick = () => onSelect(ramp);
var randomButton = panel.Get<ButtonWidget>("RANDOM_BUTTON");
if (randomButton != null)
randomButton.OnClick = () =>
{
// Avoid colors with low sat or lum
var hue = (byte)Game.CosmeticRandom.Next(255);
var sat = (byte)Game.CosmeticRandom.Next(255);
var lum = (byte)Game.CosmeticRandom.Next(51,255);
var sat = (byte)Game.CosmeticRandom.Next(70, 255);
var lum = (byte)Game.CosmeticRandom.Next(70, 255);
ramp = new ColorRamp(hue, sat, lum, 10);
updateSliders();
sliderChanged();
mixer.Set(new HSLColor(hue, sat, lum));
hueSlider.Value = hue / 255f;
};
// Set the initial state
updateSliders();
onChange(ramp);
mixer.Set(initialColor);
hueSlider.Value = initialColor.H / 255f;
onChange(mixer.Color);
}
}
}

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@@ -103,28 +103,27 @@ namespace OpenRA.Mods.RA.Widgets.Logic
public static void ShowColorDropDown(DropDownButtonWidget color, Session.Client client,
OrderManager orderManager, ColorPreviewManagerWidget preview)
{
Action<ColorRamp> onSelect = c =>
Action onExit = () =>
{
if (client.Bot == null)
{
Game.Settings.Player.ColorRamp = c;
Game.Settings.Player.ColorRamp = preview.Ramp;
Game.Settings.Save();
}
color.RemovePanel();
orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, c)));
orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, preview.Ramp)));
};
Action<ColorRamp> onChange = c => preview.Ramp = c;
Action<HSLColor> onChange = c => preview.Ramp = new ColorRamp(c, 10);
var colorChooser = Game.LoadWidget(orderManager.world, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onSelect", onSelect },
{ "onChange", onChange },
{ "initialRamp", client.ColorRamp }
{ "initialColor", client.ColorRamp.Color }
});
color.AttachPanel(colorChooser);
color.AttachPanel(colorChooser, onExit);
}
public static Dictionary<int2, Session.Client> GetSpawnClients(OrderManager orderManager, Map map)

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@@ -61,9 +61,9 @@
borderopacity="1.0"
inkscape:pageopacity="0.0"
inkscape:pageshadow="2"
inkscape:zoom="11.313708"
inkscape:cx="352.22285"
inkscape:cy="474.91804"
inkscape:zoom="5.656854"
inkscape:cx="366.7043"
inkscape:cy="471.90817"
inkscape:document-units="px"
inkscape:current-layer="layer1"
showgrid="false"
@@ -1276,11 +1276,23 @@
inkscape:export-ydpi="90" />
<path
style="fill:#ffc000;fill-opacity:1;stroke:none"
d="m 340,584.3622 0,-5 1.81818,2 2.18182,-2 2.18182,2 1.81818,-2 0,5 z"
d="m 340,584.3622 0,-5 1.59091,2 1.90909,-2 1.90909,2 1.59091,-2 0,5 z"
id="path3179"
inkscape:connector-curvature="0"
sodipodi:nodetypes="cccccccc"
inkscape:export-xdpi="90"
inkscape:export-ydpi="90" />
<path
sodipodi:nodetypes="ccccc"
inkscape:connector-curvature="0"
id="path4066"
d="m 395,651.3622 -3.5,-4 0,0 -3.5,4 z"
style="fill:#ffffff;fill-opacity:1;stroke:none" />
<path
style="fill:#ffffff;fill-opacity:1;stroke:none"
d="m 395,636.3622 -3.5,4 0,0 -3.5,-4 z"
id="path4070"
inkscape:connector-curvature="0"
sodipodi:nodetypes="ccccc" />
</g>
</svg>

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@@ -390,6 +390,8 @@ lobby-bits: chrome.png
spawn-claimed: 256,32,16,16
spawn-unclaimed: 256,48,16,16
admin: 340,39,7,5
colorpicker: 256,32,16,16
huepicker: 388,96,7,15
checkbox-bits: chrome.png
checked: 272,32,16,16

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@@ -1,71 +1,46 @@
Background@COLOR_CHOOSER:
Logic:ColorPickerLogic
Background:panel-black
Width:315
Height:130
Width:234
Height:105
Children:
Button@SAVE_BUTTON:
Key:return
X:210
Y:90
Width:90
Height:25
Text:Save
Button@RANDOM_BUTTON:
X:15
Y:90
Width:90
Height:25
Text:Random
ShpImage@FACT:
X:220
Y:15
Image:fact
Palette:colorpicker
Label@HUE_LABEL:
Background@HUEBG:
Background:panel-black
X:5
Y:5
Width:40
Height:20
Align:Right
Text:Hue:
Font:Bold
Slider@HUE:
X:43
Y:10
Width:160
Height:20
Ticks:5
Label@SAT_LABEL:
Width:148
Height:13
Children:
HueSlider@HUE:
X:2
Y:2
Width:144
Height:9
Ticks:5
Background@MIXERBG:
Background:panel-black
X:5
Y:30
Width:40
Height:20
Align:Right
Text:Sat:
Font:Bold
Slider@SAT:
X:43
Y:35
Width:160
Height:20
Ticks:5
Label@LUM_LABEL:
X:5
Y:55
Width:40
Height:20
Align:Right
Text:Lum:
Font:Bold
Slider@LUM:
X:43
Y:60
Width:160
Height:20
Ticks:5
MinimumValue: 0.2
MaximumValue: 1
Y:23
Width:148
Height:76
Children:
ColorMixer@MIXER:
X:2
Y:2
Width:144
Height:72
ShpImage@FACT:
X:160
Y:13
Image:fact
Palette:colorpicker
Button@RANDOM_BUTTON:
Key:tab
X:158
Y:74
Width:70
Height:25
Text:Random
ScrollPanel@LABEL_DROPDOWN_TEMPLATE:
Width:DROPDOWN_WIDTH

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Width:  |  Height:  |  Size: 45 KiB

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@@ -240,6 +240,8 @@ lobby-bits: spawnpoints.png
spawn-unclaimed: 528,128,16,16
spawn-claimed: 512,128,16,16
admin: 37,5,7,5
colorpicker: 512,128,16,16
huepicker: 45,0,7,15
strategic: strategic.png
unowned: 0,0,32,32

View File

@@ -1,66 +1,44 @@
Background@COLOR_CHOOSER:
Logic:ColorPickerLogic
Background:dialog2
Width:310
Height:120
Width:234
Height:105
Children:
Button@SAVE_BUTTON:
X:210
Y:85
Width:90
Height:25
Text:Save
Font:Bold
Button@RANDOM_BUTTON:
X:115
Y:85
Width:90
Height:25
Text:Random
Font:Bold
ShpImage@CARRYALL:
X:220
Y:10
Image:carryall
Palette:colorpicker
Label@HUE_LABEL:
X:0
Background@HUEBG:
Background:dialog3
X:5
Y:5
Width:40
Height:20
Align: Right
Text: Hue:
Slider@HUE:
X:43
Y:10
Width:160
Height:20
Ticks:5
Label@SAT_LABEL:
X:0
Y:30
Width:40
Height:20
Align: Right
Text: Sat:
Slider@SAT:
X:43
Y:35
Width:160
Height:20
Ticks:5
Label@LUM_LABEL:
X:0
Y:55
Width:40
Height:20
Align: Right
Text: Lum:
Slider@LUM:
X:43
Y:60
Width:160
Height:20
Ticks:5
MinimumValue: 0.2
MaximumValue: 1
Width:148
Height:13
Children:
HueSlider@HUE:
X:2
Y:2
Width:144
Height:9
Ticks:5
Background@MIXERBG:
Background:dialog3
X:5
Y:23
Width:148
Height:76
Children:
ColorMixer@MIXER:
X:2
Y:2
Width:144
Height:72
ShpImage@FACT:
X:160
Y:8
Image:carryall
Frame:13
Palette:colorpicker
Button@RANDOM_BUTTON:
Key:tab
X:158
Y:74
Width:70
Height:25
Text:Random

View File

@@ -173,6 +173,8 @@ lobby-bits: spawnpoints.png
spawn-unclaimed: 528,128,16,16
spawn-claimed: 512,128,16,16
admin: 37,5,7,5
colorpicker: 512,128,16,16
huepicker: 45,0,7,15
strategic: strategic.png
unowned: 0,0,32,32

View File

@@ -1,66 +1,43 @@
Background@COLOR_CHOOSER:
Logic:ColorPickerLogic
Background:dialog2
Width:310
Height:120
Width:234
Height:105
Children:
Button@SAVE_BUTTON:
X:210
Y:85
Width:90
Height:25
Text:Save
Font:Bold
Button@RANDOM_BUTTON:
X:115
Y:85
Width:90
Height:25
Text:Random
Font:Bold
Background@HUEBG:
Background:dialog3
X:5
Y:5
Width:148
Height:13
Children:
HueSlider@HUE:
X:2
Y:2
Width:144
Height:9
Ticks:5
Background@MIXERBG:
Background:dialog3
X:5
Y:23
Width:148
Height:76
Children:
ColorMixer@MIXER:
X:2
Y:2
Width:144
Height:72
ShpImage@FACT:
X:220
Y:10
X:156
Y:1
Image:fact
Palette:colorpicker
Label@HUE_LABEL:
X:0
Y:5
Width:40
Height:20
Align: Right
Text: Hue:
Slider@HUE:
X:43
Y:10
Width:160
Height:20
Ticks:5
Label@SAT_LABEL:
X:0
Y:30
Width:40
Height:20
Align: Right
Text: Sat:
Slider@SAT:
X:43
Y:35
Width:160
Height:20
Ticks:5
Label@LUM_LABEL:
X:0
Y:55
Width:40
Height:20
Align: Right
Text: Lum:
Slider@LUM:
X:43
Y:60
Width:160
Height:20
Ticks:5
MinimumValue: 0.2
MaximumValue: 1
Button@RANDOM_BUTTON:
Key:tab
X:158
Y:74
Width:70
Height:25
Text:Random

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