Convert building rendering to world coordinates.
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@@ -11,6 +11,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA.Buildings
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{
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@@ -55,10 +56,16 @@ namespace OpenRA.Mods.RA.Buildings
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yield return new CVec(x, y);
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}
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public static CVec AdjustForBuildingSize( BuildingInfo buildingInfo )
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public static CVec AdjustForBuildingSize(BuildingInfo buildingInfo)
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{
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var dim = buildingInfo.Dimensions;
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return new CVec(dim.X / 2, dim.Y > 1 ? (dim.Y + 1) / 2 : 0);
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}
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public static WVec CenterOffset(BuildingInfo buildingInfo)
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{
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var dim = buildingInfo.Dimensions;
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return new CVec(dim.X, dim.Y).ToWVec() / 2;
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}
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}
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}
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@@ -98,8 +98,9 @@ namespace OpenRA.Mods.RA.Orders
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initialized = true;
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}
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var offset = (topLeft - CPos.Zero).ToWVec() + FootprintUtils.CenterOffset(BuildingInfo);
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foreach (var r in preview)
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r.WithPxOffset(topLeft.ToPPos().ToFloat2()).Render(wr);
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r.WithPos(r.Pos + offset).Render(wr);
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var res = world.WorldActor.Trait<ResourceLayer>();
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var isCloseEnough = BuildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, Building, topLeft);
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@@ -11,6 +11,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Effects;
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@@ -22,13 +23,14 @@ namespace OpenRA.Mods.RA.Render
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public class RenderBuildingInfo : RenderSimpleInfo, Requires<BuildingInfo>, IPlaceBuildingDecoration
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{
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public readonly bool HasMakeAnimation = true;
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public readonly float2 Origin = float2.Zero;
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[Desc("Artwork offset in world (not local) coordinates")]
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public readonly WVec Origin = WVec.Zero;
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public override object Create(ActorInitializer init) { return new RenderBuilding(init, this);}
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public override IEnumerable<Renderable> RenderPreview(ActorInfo building, PaletteReference pr)
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{
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var origin = building.Traits.Get<RenderBuildingInfo>().Origin;
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return base.RenderPreview(building, pr).Select(a => a.WithPxOffset(origin));
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return base.RenderPreview(building, pr).Select(a => a.WithPos(a.Pos + Origin));
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}
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public void Render(WorldRenderer wr, World w, ActorInfo ai, PPos centerLocation)
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@@ -68,7 +70,7 @@ namespace OpenRA.Mods.RA.Render
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var disabled = self.IsDisabled();
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foreach (var a in r)
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{
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var ret = a.WithPxOffset(-Info.Origin);
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var ret = a.WithPos(a.Pos + Info.Origin);
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yield return ret;
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if (disabled)
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yield return ret.WithPalette(wr.Palette("disabled")).WithZOffset(1);
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@@ -33,8 +33,7 @@ namespace OpenRA.Mods.RA.Render
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var anim = new Animation(RenderSimple.GetImage(building), () => 0);
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anim.PlayRepeating("idle-top");
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var rb = building.Traits.Get<RenderBuildingInfo>();
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yield return new Renderable(anim.Image, 0.5f*anim.Image.size + rb.Origin, pr, 0, Scale);
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yield return new Renderable(anim.Image, WPos.Zero + Origin, 0, pr, 1f);
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}
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}
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