Enable Repairable actors to call for transport to the repair pad
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51
OpenRA.Mods.Common/Activities/WaitForTransport.cs
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51
OpenRA.Mods.Common/Activities/WaitForTransport.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Activities;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Activities
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{
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public class WaitForTransport : Activity
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{
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readonly ICallForTransport transportable;
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Activity inner;
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public WaitForTransport(Actor self, Activity innerActivity)
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{
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transportable = self.TraitOrDefault<ICallForTransport>();
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inner = innerActivity;
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}
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public override Activity Tick(Actor self)
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{
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if (inner == null)
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{
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if (transportable != null)
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transportable.MovementCancelled(self);
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return NextActivity;
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}
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inner = Util.RunActivity(self, inner);
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return this;
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}
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public override void Cancel(Actor self)
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{
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if (transportable != null)
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transportable.WantsTransport = false;
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inner.Cancel(self);
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}
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}
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}
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