Keep selection on mcv deploy/undeploy. Bonus: build tab opens on mcv deploy

This commit is contained in:
Paul Chote
2010-07-25 20:01:08 +12:00
parent e850cb7ff8
commit 4650642311
3 changed files with 24 additions and 3 deletions

View File

@@ -9,6 +9,8 @@
#endregion
using System;
using System.Linq;
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
@@ -36,14 +38,19 @@ namespace OpenRA.Mods.RA.Activities
{
if (isCanceled) return NextActivity;
self.World.AddFrameEndTask(_ =>
self.World.AddFrameEndTask(w =>
{
var selected = Game.controller.selection.Contains(self);
self.World.Remove(self);
foreach (var s in sounds)
Sound.PlayToPlayer(self.Owner, s, self.CenterLocation);
var a = self.World.CreateActor(actor, self.Location + offset, self.Owner);
a.Health = GetHealthToTransfer(self, a, transferPercentage);
if (selected)
Game.controller.selection.Add(w, a);
});
return this;
}