From 467d1b613715989e479decbda30239d5f5b7f90d Mon Sep 17 00:00:00 2001 From: reaperrr Date: Thu, 22 May 2014 22:09:19 +0200 Subject: [PATCH] Adds Scorch and Crater marks to world, adds Heavy start unit support for testing purposes --- mods/ts/rules/world.yaml | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/mods/ts/rules/world.yaml b/mods/ts/rules/world.yaml index dcac7c751a..6fd8631aa1 100644 --- a/mods/ts/rules/world.yaml +++ b/mods/ts/rules/world.yaml @@ -104,12 +104,26 @@ World: AllowedTerrainTypes: Clear AllowUnderActors: false TerrainType: Tiberium + SmudgeLayer@SCORCH: + Type: Scorch + Sequence: scorches + SmokePercentage: 50 + SmudgeLayer@CRATER: + Type: Crater + Sequence: craters PathfinderDebugOverlay: SpawnMapActors: CreateMPPlayers: - MPStartUnits: + MPStartUnits@MCV: Races: gdi, nod BaseActor: mcv + MPStartUnits@TEST: + Class: heavy + Races: gdi,nod + BaseActor: mcv + SupportActors: e1,e2,e3,cyborg,cyc2,jumpjet,umagon,ghost,mmch,smech,hmec,bggy,bike,art2,ttnk,hvr,sonic,subtank,repair,4tnk + InnerSupportRadius: 3 + OuterSupportRadius: 5 MPStartLocations: SpawnMPUnits: PathFinder: