Fix D2k target validation
0% versus no longer means not targetable.
This commit is contained in:
@@ -123,7 +123,7 @@ orni:
|
||||
Bounds: 32,32
|
||||
TargetableAircraft:
|
||||
TargetTypes: Air
|
||||
GroundedTargetTypes: Ground
|
||||
GroundedTargetTypes: Ground, Vehicle
|
||||
Voiced:
|
||||
VoiceSet: GenericVoice
|
||||
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
Selectable:
|
||||
Bounds: 32,32
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground, C4
|
||||
TargetTypes: Ground, Vehicle, C4
|
||||
Passenger:
|
||||
CargoType: Vehicle
|
||||
AttackMove:
|
||||
@@ -129,7 +129,7 @@
|
||||
Burns:
|
||||
Interval: 4
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
TargetTypes: Ground, Vehicle
|
||||
RequiresForceFire: yes
|
||||
Capturable:
|
||||
Type: husk
|
||||
@@ -187,7 +187,7 @@
|
||||
Selectable:
|
||||
Bounds: 12,18,0,-6
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
TargetTypes: Ground, Infantry
|
||||
UpgradeTypes: parachute
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
RenderSprites:
|
||||
|
||||
@@ -510,7 +510,7 @@ wall:
|
||||
LineBuildNode:
|
||||
Types: wall
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
TargetTypes: Ground, Wall
|
||||
RenderBuildingWall:
|
||||
AutoTargetIgnore:
|
||||
Sellable:
|
||||
|
||||
@@ -57,6 +57,8 @@ Sniper:
|
||||
ReloadDelay: 100
|
||||
Range: 8c512
|
||||
Report: FREMODD1.WAV
|
||||
ValidTargets: Ground, Infantry
|
||||
InvalidTargets: Vehicle, Structure, Wall
|
||||
Projectile: Bullet
|
||||
Speed: 1c896
|
||||
ContrailLength: 6
|
||||
@@ -66,19 +68,14 @@ Sniper:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 32
|
||||
Damage: 60
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 0
|
||||
Light: 1
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
ValidTargets: Infantry
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
|
||||
Vulcan:
|
||||
ReloadDelay: 30
|
||||
Range: 5c768
|
||||
Report: VULCAN.AUD
|
||||
ValidTargets: Ground
|
||||
InvalidTargets: Structure
|
||||
Projectile: Bullet
|
||||
Speed: 1c256
|
||||
ContrailLength: 3
|
||||
@@ -88,12 +85,10 @@ Vulcan:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 96
|
||||
Damage: 30
|
||||
ValidTargets: Ground
|
||||
InvalidTargets: Structure
|
||||
Versus:
|
||||
Wood: 0
|
||||
Light: 60
|
||||
Heavy: 10
|
||||
Concrete: 0
|
||||
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
@@ -103,7 +98,7 @@ Slung:
|
||||
Delay: 5
|
||||
Range: 5c512
|
||||
Report: BAZOOK2.WAV
|
||||
ValidTargets: Ground
|
||||
InvalidTargets: Infantry
|
||||
Projectile: Bullet
|
||||
Speed: 320
|
||||
Blockable: false
|
||||
@@ -114,9 +109,8 @@ Slung:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 192
|
||||
Damage: 30
|
||||
ValidTargets: Ground
|
||||
InvalidTargets: Infantry
|
||||
Versus:
|
||||
None: 0
|
||||
Wood: 75
|
||||
Light: 40
|
||||
Heavy: 90
|
||||
@@ -372,8 +366,8 @@ DevBullet:
|
||||
NerveGasMissile:
|
||||
ReloadDelay: 120
|
||||
Range: 8c0
|
||||
Burst: 1
|
||||
Report: MISSLE1.WAV
|
||||
InvalidTargets: Infantry, Structure
|
||||
Projectile: Bullet
|
||||
Speed: 384
|
||||
Blockable: false
|
||||
@@ -388,10 +382,7 @@ NerveGasMissile:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 96
|
||||
Damage: 10
|
||||
Versus:
|
||||
None: 0
|
||||
Wood: 0
|
||||
Concrete: 0
|
||||
InvalidTargets: Infantry, Structure
|
||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
@@ -476,26 +467,22 @@ Heal:
|
||||
ReloadDelay: 160
|
||||
Range: 4c0
|
||||
Report:
|
||||
ValidTargets: Infantry
|
||||
Projectile: Bullet
|
||||
Speed: 1c256
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 160
|
||||
Damage: -50
|
||||
Versus:
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
ValidTargets: Infantry
|
||||
|
||||
WormJaw:
|
||||
ReloadDelay: 10
|
||||
Range: 3c0
|
||||
InvalidTargets: Structure
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 160
|
||||
Damage: 100
|
||||
Versus:
|
||||
Wood: 0
|
||||
Concrete: 0
|
||||
InvalidTargets: Structure
|
||||
|
||||
ParaBomb:
|
||||
ReloadDelay: 10
|
||||
|
||||
Reference in New Issue
Block a user