Add new map editor UI.
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115
OpenRA.Mods.Common/EditorBrushes/EditorResourceBrush.cs
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115
OpenRA.Mods.Common/EditorBrushes/EditorResourceBrush.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Orders;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets
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{
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public class EditorResourceBrush : IEditorBrush
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{
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public readonly ResourceTypeInfo ResourceType;
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readonly WorldRenderer worldRenderer;
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readonly World world;
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readonly EditorViewportControllerWidget editorWidget;
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readonly SpriteWidget preview;
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public EditorResourceBrush(EditorViewportControllerWidget editorWidget, ResourceTypeInfo resource, WorldRenderer wr)
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{
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this.editorWidget = editorWidget;
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ResourceType = resource;
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worldRenderer = wr;
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world = wr.World;
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preview = editorWidget.Get<SpriteWidget>("DRAG_LAYER_PREVIEW");
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preview.Palette = resource.Palette;
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preview.GetScale = () => worldRenderer.Viewport.Zoom;
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preview.IsVisible = () => editorWidget.CurrentBrush == this;
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var variant = resource.Variants.FirstOrDefault();
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var sequenceProvider = wr.World.Map.Rules.Sequences[world.TileSet.Id];
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var sequence = sequenceProvider.GetSequence("resources", variant);
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var sprite = sequence.GetSprite(resource.MaxDensity - 1);
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preview.GetSprite = () => sprite;
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// The preview widget may be rendered by the higher-level code before it is ticked.
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// Force a manual tick to ensure the bounds are set correctly for this first draw.
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Tick();
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}
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public bool HandleMouseInput(MouseInput mi)
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{
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// Exclusively uses left and right mouse buttons, but nothing else
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if (mi.Button != MouseButton.Left && mi.Button != MouseButton.Right)
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return false;
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if (mi.Button == MouseButton.Right)
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{
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editorWidget.ClearBrush();
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return true;
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}
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var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
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if (mi.Button == MouseButton.Left && AllowResourceAt(cell))
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{
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var type = (byte)ResourceType.ResourceType;
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var index = (byte)ResourceType.MaxDensity;
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world.Map.MapResources.Value[cell] = new ResourceTile(type, index);
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}
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return true;
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}
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public bool AllowResourceAt(CPos cell)
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{
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if (!world.Map.Contains(cell))
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return false;
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var tile = world.Map.MapTiles.Value[cell];
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var tileInfo = world.TileSet.GetTileInfo(tile);
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var terrainType = world.TileSet.TerrainInfo[tileInfo.TerrainType];
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if (world.Map.MapResources.Value[cell].Type == ResourceType.ResourceType)
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return false;
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if (!ResourceType.AllowedTerrainTypes.Contains(terrainType.Type))
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return false;
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return ResourceType.AllowOnRamps || tileInfo == null || tileInfo.RampType == 0;
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}
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public void Tick()
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{
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var cell = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
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var offset = WVec.Zero;
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var location = world.Map.CenterOfCell(cell) + offset;
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var cellScreenPosition = worldRenderer.ScreenPxPosition(location);
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var cellScreenPixel = worldRenderer.Viewport.WorldToViewPx(cellScreenPosition);
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var zoom = worldRenderer.Viewport.Zoom;
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preview.Bounds.X = cellScreenPixel.X;
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preview.Bounds.Y = cellScreenPixel.Y;
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}
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}
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}
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