Add new map editor UI.
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@@ -539,6 +539,7 @@
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<Compile Include="Widgets\Logic\Ingame\IngameRadarDisplayLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\LeaveMapLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\LoadIngamePlayerOrObserverUILogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\LoadMapEditorLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\ObserverShroudSelectorLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\ObserverStatsLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\OrderButtonsChromeLogic.cs" />
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@@ -559,6 +560,13 @@
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<Compile Include="Widgets\Logic\Lobby\LobbyUtils.cs" />
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<Compile Include="Widgets\Logic\Lobby\SpawnSelectorTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\MainMenuLogic.cs" />
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<Compile Include="Widgets\Logic\Editor\ActorSelectorLogic.cs" />
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<Compile Include="Widgets\Logic\Editor\LayerSelectorLogic.cs" />
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<Compile Include="Widgets\Logic\Editor\MapEditorLogic.cs" />
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<Compile Include="Widgets\Logic\Editor\MapEditorTabsLogic.cs" />
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<Compile Include="Widgets\Logic\Editor\NewMapLogic.cs" />
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<Compile Include="Widgets\Logic\Editor\SaveMapLogic.cs" />
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<Compile Include="Widgets\Logic\Editor\TileSelectorLogic.cs" />
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<Compile Include="Widgets\Logic\MapChooserLogic.cs" />
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<Compile Include="Widgets\Logic\MissionBrowserLogic.cs" />
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<Compile Include="Widgets\Logic\ModBrowserLogic.cs" />
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@@ -628,8 +636,13 @@
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<Compile Include="Widgets\Logic\Ingame\MenuButtonsChromeLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\LoadIngamePerfLogic.cs" />
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<Compile Include="Traits\World\EditorActorLayer.cs" />
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<Compile Include="EditorBrushes\EditorActorBrush.cs" />
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<Compile Include="EditorBrushes\EditorTileBrush.cs" />
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<Compile Include="EditorBrushes\EditorResourceBrush.cs" />
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<Compile Include="EditorBrushes\EditorDefaultBrush.cs" />
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<Compile Include="Traits\World\EditorActorPreview.cs" />
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<Compile Include="Traits\World\EditorResourceLayer.cs" />
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<Compile Include="Widgets\EditorViewportControllerWidget.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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@@ -644,4 +657,7 @@ cd "$(SolutionDir)"</PostBuildEvent>
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<Target Name="AfterBuild">
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</Target>
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-->
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<ItemGroup>
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<Folder Include="EditorBrushes\" />
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</ItemGroup>
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</Project>
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