Add new map editor UI.
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class MapEditorTabsLogic
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{
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protected enum MenuType { Tiles, Layers, Actors }
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protected MenuType menuType = MenuType.Tiles;
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[ObjectCreator.UseCtor]
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public MapEditorTabsLogic(Widget widget, WorldRenderer worldRenderer)
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{
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var tabContainer = widget.Get("MAP_EDITOR_TAB_CONTAINER");
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var tilesTab = tabContainer.Get<ButtonWidget>("TILES_TAB");
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tilesTab.IsHighlighted = () => menuType == MenuType.Tiles;
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tilesTab.OnClick = () => { menuType = MenuType.Tiles; };
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var overlaysTab = tabContainer.Get<ButtonWidget>("OVERLAYS_TAB");
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overlaysTab.IsHighlighted = () => menuType == MenuType.Layers;
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overlaysTab.OnClick = () => { menuType = MenuType.Layers; };
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var actorsTab = tabContainer.Get<ButtonWidget>("ACTORS_TAB");
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actorsTab.IsHighlighted = () => menuType == MenuType.Actors;
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actorsTab.OnClick = () => { menuType = MenuType.Actors; };
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var tileContainer = widget.Parent.Get<ContainerWidget>("TILE_WIDGETS");
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tileContainer.IsVisible = () => menuType == MenuType.Tiles;
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var layerContainer = widget.Parent.Get<ContainerWidget>("LAYER_WIDGETS");
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layerContainer.IsVisible = () => menuType == MenuType.Layers;
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var actorContainer = widget.Parent.Get<ContainerWidget>("ACTOR_WIDGETS");
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actorContainer.IsVisible = () => menuType == MenuType.Actors;
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}
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}
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}
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