Add custom palette support to With*Overlay.

This commit is contained in:
Paul Chote
2014-05-22 23:25:53 +12:00
parent 900f5bffb5
commit 46a7c9c469
7 changed files with 56 additions and 7 deletions

View File

@@ -19,6 +19,12 @@ namespace OpenRA.Mods.RA.Render
[Desc("Sequence name to use")]
public readonly string Sequence = "crumble-overlay";
[Desc("Custom palette name")]
public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;
public object Create(ActorInitializer init) { return new WithCrumbleOverlay(init, this); }
}
@@ -35,7 +41,8 @@ namespace OpenRA.Mods.RA.Render
var overlay = new Animation(init.world, rs.GetImage(init.self));
overlay.PlayThen(info.Sequence, () => buildComplete = false);
rs.Add("make_overlay_{0}".F(info.Sequence),
new AnimationWithOffset(overlay, null, () => !buildComplete));
new AnimationWithOffset(overlay, null, () => !buildComplete),
info.Palette, info.IsPlayerPalette);
}
}