Remove effect*alpha palettes.

This commit is contained in:
Paul Chote
2023-11-13 19:12:50 +00:00
committed by Gustas
parent cc0f116194
commit 46ba8ef5dd
5 changed files with 15 additions and 14 deletions

View File

@@ -4,10 +4,8 @@ spicebloom.spawnpoint:
Name: Spice Bloom spawnpoint
AlwaysVisible:
RenderSpritesEditorOnly:
Image: spicebloom
Palette: effect50alpha
Image: spicebloom.editor
WithSpriteBody:
Sequence: grow3
BodyOrientation:
QuantizedFacings: 1
GrantConditionOnTerrain:

View File

@@ -27,14 +27,6 @@
Filename: DATA.R8
Frame: 3874
AllowModifiers: false
PaletteFromPaletteWithAlpha@effect75alpha:
Name: effect75alpha
BasePalette: effect
Alpha: 0.75
PaletteFromPaletteWithAlpha@effect50alpha:
Name: effect50alpha
BasePalette: effect
Alpha: 0.5
PaletteFromEmbeddedSpritePalette@shroud:
Name: shroud
Filename: DATA.R8

View File

@@ -7,6 +7,8 @@ explosion:
Filename: DATA.R8
Start: 3879
Length: 5
BlendMode: Alpha
Alpha: 0.5
piffs:
Filename: DATA.R8
Start: 3682
@@ -31,6 +33,7 @@ explosion:
Filename: DATA.R8
Start: 3686
Length: 15
BlendMode: Alpha
building:
Filename: DATA.R8
Start: 3701
@@ -121,6 +124,7 @@ bazooka_trail2:
Length: 4
Tick: 80
ZOffset: 1023
Alpha: 0.5
deviator_trail:
idle:
@@ -283,6 +287,7 @@ crate-effects:
Filename: DATA.R8
Start: 4200
Length: 18
Alpha: 0.5
hide-map:
Filename: DATA.R8
Frames: 4217, 4216, 4215, 4214, 4213, 4212, 4211, 4210, 4209, 4208, 4207, 4206, 4205, 4204, 4203, 4202, 4201, 4200
@@ -538,6 +543,15 @@ spicebloom:
ZOffset: 511
Offset: 0, -16
spicebloom.editor:
idle:
Filename: DATA.R8
Start: 109
Length: 1
ZOffset: -1023
Offset: -16,-16
Alpha: 0.5
moveflsh:
idle:
Filename: DATA.R8

View File

@@ -41,7 +41,6 @@ Debris2:
Projectile: Bullet
Image: shrapnel2
TrailImage: small_trail
TrailPalette: effect75alpha
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Damage: 2500

View File

@@ -9,7 +9,6 @@
InaccuracyType: PerCellIncrement
Image: RPG
TrailImage: bazooka_trail2
TrailPalette: effect75alpha
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Damage: 3000
@@ -103,7 +102,6 @@ Rocket:
Damage: 625
Warhead@3Eff: CreateEffect
Explosions: rocket_explosion
ExplosionPalette: effect75alpha
TowerMissile:
Inherits: ^Missile