From 46d0a6d00d2c7fac2cabc55ea0128f8b8ad1d2ea Mon Sep 17 00:00:00 2001 From: geckosoft Date: Mon, 22 Nov 2010 17:55:16 +0100 Subject: [PATCH] Fixed: Potential exploit with ChronoshiftPower --- OpenRA.Mods.RA/SupportPowers/ChronoshiftPower.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/SupportPowers/ChronoshiftPower.cs b/OpenRA.Mods.RA/SupportPowers/ChronoshiftPower.cs index 962600b274..4eb8339fe9 100755 --- a/OpenRA.Mods.RA/SupportPowers/ChronoshiftPower.cs +++ b/OpenRA.Mods.RA/SupportPowers/ChronoshiftPower.cs @@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA public void ResolveOrder(Actor self, Order order) { - if (!IsAvailable) return; + if (!IsReady) return; if (order.OrderString == "ChronosphereSelect" && self.Owner == self.World.LocalPlayer) {