Merge branch 'master' of git://github.com/chrisforbes/OpenRA

This commit is contained in:
Alli
2010-01-04 00:45:49 +13:00
2 changed files with 33 additions and 6 deletions

View File

@@ -1,4 +1,6 @@
using System.Drawing;
using System.Linq;
using OpenRa.Game.Traits;
namespace OpenRa.Game.Graphics
{
@@ -7,6 +9,7 @@ namespace OpenRa.Game.Graphics
Sheet sheet;
SpriteRenderer spriteRenderer;
Sprite sprite;
Bitmap terrain;
public void Tick() { }
@@ -17,20 +20,44 @@ namespace OpenRa.Game.Graphics
sprite = new Sprite(sheet, new Rectangle(0, 0, 128, 128), TextureChannel.Alpha);
}
// todo: extract these from the palette
static readonly Color[] terrainTypeColors = {
Color.Green,
Color.Red,
Color.Blue,
Color.Yellow,
Color.Purple,
Color.Turquoise,
Color.Violet,
Color.Tomato,
Color.Teal,
};
public void Update()
{
var bitmap = new Bitmap(128, 128);
if (terrain == null)
{
terrain = new Bitmap(128, 128);
for (var y = 0; y < 128; y++)
for (var x = 0; x < 128; x++)
terrain.SetPixel(x, y, Rules.Map.IsInMap(x, y)
? terrainTypeColors[Rules.TileSet.GetWalkability(Rules.Map.MapTiles[x, y])]
: Color.Black);
}
var bitmap = new Bitmap(terrain);
for( var y = 0; y < 128; y++ )
for (var x = 0; x < 128; x++)
{
// todo: terrain, units, perf.
var b = Game.BuildingInfluence.GetBuildingAt(new int2(x, y));
if (b != null && b.Owner != null)
bitmap.SetPixel(x, y, Chat.paletteColors[ (int)b.Owner.Palette ]);
if (b != null)
bitmap.SetPixel(x, y, b.Owner != null ? Chat.paletteColors[(int)b.Owner.Palette] : Color.Gray);
}
foreach (var a in Game.world.Actors.Where(a => a.traits.Contains<Unit>()))
bitmap.SetPixel(a.Location.X, a.Location.Y, Chat.paletteColors[(int)a.Owner.Palette]);
sheet.Texture.SetData(bitmap);
}