Refactor footprint cell lookups and move them to Building

Removing FootprintUtils happens in the next commit for better
reviewability.
This commit is contained in:
reaperrr
2017-06-28 14:00:50 +02:00
committed by abcdefg30
parent 801796b184
commit 46dc827d46
7 changed files with 112 additions and 85 deletions

View File

@@ -169,7 +169,6 @@
<Compile Include="HitShapes\Rectangle.cs" />
<Compile Include="HitShapes\Capsule.cs" />
<Compile Include="HitShapes\Circle.cs" />
<Compile Include="Lint\CheckBuildingFootprint.cs" />
<Compile Include="Lint\CheckAngle.cs" />
<Compile Include="Lint\CheckSequences.cs" />
<Compile Include="Lint\CheckPalettes.cs" />