resources moved off player onto a synced trait
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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
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collector.World.AddFrameEndTask(w =>
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{
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var amount = (info as GiveCashCrateActionInfo).Amount;
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collector.Owner.GiveCash(amount);
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collector.Owner.PlayerActor.traits.Get<PlayerResources>().GiveCash(amount);
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});
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base.Activate(collector);
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}
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@@ -56,7 +56,7 @@ namespace OpenRA.Mods.RA
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public void Deliver(Actor self, Actor proc)
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{
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proc.Owner.GiveOre(contents.Sum(kv => kv.Key.ValuePerUnit * kv.Value));
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proc.Owner.PlayerActor.traits.Get<PlayerResources>().GiveOre(contents.Sum(kv => kv.Key.ValuePerUnit * kv.Value));
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contents.Clear();
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}
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
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public bool Disabled
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{
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get { return (self.Owner.GetPowerState() != PowerState.Normal); }
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get { return (self.Owner.PlayerActor.traits.Get<PlayerResources>().GetPowerState() != PowerState.Normal); }
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set {} // Cannot explicity set
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}
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}
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