From 47080d5dc0446b26944d2b689780c8826c42e6be Mon Sep 17 00:00:00 2001 From: clemty Date: Sat, 3 Sep 2016 22:54:41 +0200 Subject: [PATCH] fix removal of cameras in nod07a and nod08a fixes #11963 --- mods/cnc/maps/nod07a/nod07a.lua | 2 +- mods/cnc/maps/nod08a/nod08a.lua | 2 +- mods/cnc/maps/nod08b/nod08b.lua | 4 ++-- mods/ra/maps/soviet-02b/soviet02b.lua | 10 +++++----- mods/ra/maps/soviet-06a/soviet06a.lua | 10 +++++----- 5 files changed, 14 insertions(+), 14 deletions(-) diff --git a/mods/cnc/maps/nod07a/nod07a.lua b/mods/cnc/maps/nod07a/nod07a.lua index cab7cb2d41..754c039ad8 100644 --- a/mods/cnc/maps/nod07a/nod07a.lua +++ b/mods/cnc/maps/nod07a/nod07a.lua @@ -216,7 +216,7 @@ Trigger.OnEnteredFootprint(ReinforcementsTrigger, function(a, id) Trigger.AfterDelay(DateTime.Minutes(2), function() Flare.Destroy() - FlareCamera.Kill() + FlareCamera.Destroy() end) end end) diff --git a/mods/cnc/maps/nod08a/nod08a.lua b/mods/cnc/maps/nod08a/nod08a.lua index 0230e77f88..364432ef25 100644 --- a/mods/cnc/maps/nod08a/nod08a.lua +++ b/mods/cnc/maps/nod08a/nod08a.lua @@ -153,7 +153,7 @@ Trigger.OnAllKilledOrCaptured(Outpost, function() end) Trigger.AfterDelay(DateTime.Minutes(1), function() - FlareCamera.Kill() + FlareCamera.Destroy() Flare.Destroy() end) diff --git a/mods/cnc/maps/nod08b/nod08b.lua b/mods/cnc/maps/nod08b/nod08b.lua index 8b280dd5db..7fabec8eb1 100644 --- a/mods/cnc/maps/nod08b/nod08b.lua +++ b/mods/cnc/maps/nod08b/nod08b.lua @@ -155,8 +155,8 @@ Trigger.OnAllKilledOrCaptured(Outpost, function() end) Trigger.AfterDelay(DateTime.Minutes(1), function() - FlareCamera1.Kill() - FlareCamera2.Kill() + FlareCamera1.Destroy() + FlareCamera2.Destroy() Flare.Destroy() end) diff --git a/mods/ra/maps/soviet-02b/soviet02b.lua b/mods/ra/maps/soviet-02b/soviet02b.lua index 2e4a101c98..15bdbcf6ac 100644 --- a/mods/ra/maps/soviet-02b/soviet02b.lua +++ b/mods/ra/maps/soviet-02b/soviet02b.lua @@ -27,7 +27,7 @@ Trigger.OnEnteredFootprint(BridgeShroudTrigger, function(a, id) bridgeShroudTrigger = true local cameraBridge = Actor.Create("camera", true, { Owner = player, Location = CameraBridge.Location }) Trigger.AfterDelay(DateTime.Seconds(15), function() - cameraBridge.Kill() + cameraBridge.Destroy() end) end end) @@ -46,7 +46,7 @@ Trigger.OnEnteredFootprint(EnemyBaseEntranceShroudTrigger, function(a, id) enemyBaseEntranceShroudTrigger = true local cameraBaseEntrance = Actor.Create("camera", true, { Owner = player, Location = CameraBaseEntrance.Location }) Trigger.AfterDelay(DateTime.Seconds(15), function() - cameraBaseEntrance.Kill() + cameraBaseEntrance.Destroy() end) end end) @@ -57,8 +57,8 @@ Trigger.OnEnteredFootprint(EnemyBaseShroudTrigger, function(a, id) local cameraBase1 = Actor.Create("camera", true, { Owner = player, Location = CameraBase1.Location }) local cameraBase2 = Actor.Create("camera", true, { Owner = player, Location = CameraBase2.Location }) Trigger.AfterDelay(DateTime.Seconds(15), function() - cameraBase1.Kill() - cameraBase2.Kill() + cameraBase1.Destroy() + cameraBase2.Destroy() end) end end) @@ -115,7 +115,7 @@ end) Trigger.OnKilled(IntroSoldier1, function() local cameraIntro = Actor.Create("camera", true, { Owner = player, Location = CameraStart.Location }) Trigger.AfterDelay(DateTime.Seconds(15), function() - cameraIntro.Kill() + cameraIntro.Destroy() end) end) diff --git a/mods/ra/maps/soviet-06a/soviet06a.lua b/mods/ra/maps/soviet-06a/soviet06a.lua index 64fe67e53c..53e8bd0af1 100644 --- a/mods/ra/maps/soviet-06a/soviet06a.lua +++ b/mods/ra/maps/soviet-06a/soviet06a.lua @@ -30,7 +30,7 @@ Trigger.OnEnteredFootprint(CameraBarrierTrigger, function(a, id) cameraBarrierTrigger = true local cameraBarrier = Actor.Create("camera", true, { Owner = player, Location = CameraBarrier.Location }) Trigger.AfterDelay(DateTime.Seconds(15), function() - cameraBarrier.Kill() + cameraBarrier.Destroy() end) end end) @@ -43,10 +43,10 @@ Trigger.OnEnteredFootprint(CameraBaseTrigger, function(a, id) local cameraBase3 = Actor.Create("camera", true, { Owner = player, Location = CameraBase3.Location }) local cameraBase4 = Actor.Create("camera", true, { Owner = player, Location = CameraBase4.Location }) Trigger.AfterDelay(DateTime.Minutes(1), function() - cameraBase1.Kill() - cameraBase2.Kill() - cameraBase3.Kill() - cameraBase4.Kill() + cameraBase1.Destroy() + cameraBase2.Destroy() + cameraBase3.Destroy() + cameraBase4.Destroy() end) end end)