Move mission objectives and victory conditions to Mods.Common

This commit is contained in:
Oliver Brakmann
2014-11-30 13:42:51 +01:00
parent cb471bb36b
commit 470ae17271
11 changed files with 60 additions and 42 deletions

View File

@@ -0,0 +1,23 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common
{
public static class PlayerExtensions
{
public static bool HasNoRequiredUnits(this Player player)
{
return player.World.ActorsWithTrait<MustBeDestroyed>().All(p => p.Actor.Owner != player);
}
}
}