Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.

Range circles have been moved to RenderAfterWorld for now.
This commit is contained in:
Paul Chote
2013-08-10 21:28:39 +12:00
parent b02fd0d002
commit 4754cbb768
21 changed files with 86 additions and 67 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Render
return;
foreach (var a in w.ActorsWithTrait<BaseProvider>())
a.Trait.RenderBeforeWorld(wr, a.Actor);
a.Trait.RenderAfterWorld(wr);
}
}