Merge pull request #5373 from Mailaender/repair-overlay

Added the Dune 2000 repair depot active overlay
This commit is contained in:
Paul Chote
2014-05-22 23:29:53 +12:00
12 changed files with 260 additions and 36 deletions

View File

@@ -189,6 +189,7 @@
TargetableUnit:
TargetTypes: Ground
Repairable:
RepairBuildings: gadept
Passenger:
CargoType: Vehicle
AttackMove:

View File

@@ -709,6 +709,40 @@ NAHPAD:
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
GADEPT:
Inherits: ^Building
Valued:
Cost: 1200
Tooltip:
Name: Service Depot
Description: Repairs vehicles
Buildable:
BuildPaletteOrder: 80
Prerequisites: factory
Owner: gdi
Queue: Building
Building:
Power: -30
Footprint: _x_ xxx _x_
Dimensions: 3,3
Health:
HP: 1100
RevealsShroud:
Range: 5c0
Reservable:
RepairsUnits:
RallyPoint:
WithIdleOverlay@LIGHT:
Sequence: idle-light
WithIdleOverlay@GROUND:
Sequence: ground
WithRepairOverlay@CIRCUITS:
Sequence: circuits
WithRepairOverlay@CRANE:
Sequence: crane
WithRepairOverlay@PLATFORM:
Sequence: platform
ANYPOWER:
Tooltip:
Name: Power Plant

View File

@@ -645,4 +645,61 @@ proc: # TODO: unused narefn_a, narefn_b
# Start: 0
# Length: *
icon: reficon
Start: 0
gadept:
idle:
Start: 0
ShadowStart: 3
damaged-idle:
Start: 1
ShadowStart: 4
critical-idle:
Start: 2
ShadowStart: 5
ground: gadeptbb
Start: 0
ShadowStart: 3
ZOffset: -1c611
damaged-ground: gadeptbb
Start: 1
ShadowStart: 4
ZOffset: -1c611
critical-ground: gadeptbb
Start: 2
ShadowStart: 5
ZOffset: -1c611
idle-light: gadept_b
Start: 0
Length: 7
Tick: 120
damaged-idle-light: gadept_b
Start: 7
Length: 7
Tick: 120
circuits: gadept_a
Start: 0
Length: 5
ZOffset: -1c511
damaged-circuits: gadept_a
Start: 5
Length: 5
ZOffset: -1c511
crane: gadept_c
Start: 0
Length: 16
platform: gadept_d
Start: 0
Length: 7
ZOffset: -1c511
damaged-platform: gadept_d
Start: 7
Length: 7
ZOffset: -1c511
make: gadeptmk
Start: 0
Length: 10
Tick: 60
ShadowStart: 10
icon: fixicon
Start: 0