Allow GDI/Nod flavoured conyards to be built in debug mode.

This commit is contained in:
Paul Chote
2015-02-15 14:58:44 +00:00
parent b670673f9f
commit 476986660f

View File

@@ -1,9 +1,5 @@
FACT: FACT:
Inherits: ^BaseBuilding Inherits: ^BaseBuilding
Buildable:
Queue: Building.GDI, Building.Nod
BuildPaletteOrder: 1000
Prerequisites: ~disabled
Valued: Valued:
Cost: 2000 Cost: 2000
Tooltip: Tooltip:
@@ -77,6 +73,30 @@ FACT:
Power: Power:
Amount: 0 Amount: 0
FACT.GDI:
Inherits: FACT
RenderBuilding:
Image: fact
Buildable:
Queue: Building.GDI, Building.Nod
BuildPaletteOrder: 1000
Prerequisites: ~disabled
ForceRace: gdi
Tooltip:
Name: Construction Yard (GDI)
FACT.NOD:
Inherits: FACT
RenderBuilding:
Image: fact
Buildable:
Queue: Building.GDI, Building.Nod
BuildPaletteOrder: 1000
Prerequisites: ~disabled
ForceRace: nod
Tooltip:
Name: Construction Yard (Nod)
NUKE: NUKE:
Inherits: ^BaseBuilding Inherits: ^BaseBuilding
Valued: Valued: