Make use of common mission rules in missions (RA)

This commit is contained in:
Oliver Brakmann
2016-05-01 23:21:36 +02:00
parent 26571e18d3
commit 4787bc04b3
39 changed files with 20 additions and 1254 deletions

View File

@@ -564,4 +564,4 @@ Actors:
Owner: Germany
SubCell: 2
Rules: rules.yaml
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml

View File

@@ -1,75 +1,16 @@
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
-EnemyWatcher:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 5000
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: soviet02a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MissionData:
Briefing: Tomorrow, the attack on Germany begins, but today, we must protect our facility from Allied attacks.\n\nKeep the Command Center intact at all costs, and destroy any Allied fortification you might find.
BriefingVideo: soviet2.vqa
StartVideo: spotter.vqa
WinVideo: sovtstar.vqa
LossVideo: sovcemet.vqa
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
ShortGameLocked: True
ShortGameEnabled: False
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^CivBuilding:
Tooltip:
ShowOwnerRow: false
^Infantry:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Vehicle:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
FCOM:
Tooltip:
ShowOwnerRow: false
SPEN:
Buildable: