Make use of common mission rules in missions (RA)
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@@ -1168,7 +1168,7 @@ Actors:
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Location: 47,50
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Owner: Neutral
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Rules: rules.yaml
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Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
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Weapons: weapons.yaml
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@@ -1,77 +1,28 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: soviet03.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: A spy who has compromised the security of one of the northern sarin gas sites has been traced back to Lund, Sweden, by Nadia's intelligence groups.\n\nHe has been marked for death and a squad of Soviet troops was dispatched to the location to hunt him down.
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BriefingVideo: soviet3.vqa
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StartVideo: search.vqa
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WinVideo: execute.vqa
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LossVideo: take_off.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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^Building:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^TechBuilding:
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AutoTargetIgnore:
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Tooltip:
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ShowOwnerRow: false
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^Infantry:
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-GivesBounty:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Ship:
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-GivesBounty:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Helicopter:
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-GivesBounty:
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Health:
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HP: 9000
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Plane:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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BARL:
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Health:
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@@ -89,12 +40,6 @@ FENC:
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Health:
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HP: 9000
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HEALCRATE:
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Tooltip:
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GenericStancePrefix: false
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GenericVisibility: Enemy
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ShowOwnerRow: false
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V01:
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Cargo:
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Types: Infantry
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