Make use of common mission rules in missions (RA)

This commit is contained in:
Oliver Brakmann
2016-05-01 23:21:36 +02:00
parent 26571e18d3
commit 4787bc04b3
39 changed files with 20 additions and 1254 deletions

View File

@@ -1168,7 +1168,7 @@ Actors:
Location: 47,50
Owner: Neutral
Rules: rules.yaml
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
Weapons: weapons.yaml

View File

@@ -1,77 +1,28 @@
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
-EnemyWatcher:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 0
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: soviet03.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MissionData:
Briefing: A spy who has compromised the security of one of the northern sarin gas sites has been traced back to Lund, Sweden, by Nadia's intelligence groups.\n\nHe has been marked for death and a squad of Soviet troops was dispatched to the location to hunt him down.
BriefingVideo: soviet3.vqa
StartVideo: search.vqa
WinVideo: execute.vqa
LossVideo: take_off.vqa
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
Difficulties: Easy, Normal, Hard
ShortGameLocked: True
ShortGameEnabled: False
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^TechBuilding:
AutoTargetIgnore:
Tooltip:
ShowOwnerRow: false
^Infantry:
-GivesBounty:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Ship:
-GivesBounty:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
-GivesBounty:
Health:
HP: 9000
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
BARL:
Health:
@@ -89,12 +40,6 @@ FENC:
Health:
HP: 9000
HEALCRATE:
Tooltip:
GenericStancePrefix: false
GenericVisibility: Enemy
ShowOwnerRow: false
V01:
Cargo:
Types: Infantry