Make use of common mission rules in missions (RA)

This commit is contained in:
Oliver Brakmann
2016-05-01 23:21:36 +02:00
parent 26571e18d3
commit 4787bc04b3
39 changed files with 20 additions and 1254 deletions

View File

@@ -790,6 +790,6 @@ Actors:
Owner: Neutral
Location: 45,52
Rules: rules.yaml
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
Weapons: weapons.yaml

View File

@@ -1,63 +1,17 @@
Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
-EnemyWatcher:
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 0
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: soviet07.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MissionData:
Briefing: The Allies have infiltrated one of our nuclear reactors! They have tampered with the core so that a meltdown is imminent within 30 minutes. They must not succeed!\n\nEnter the base and find any remaining technicians. Guide them to the 4 coolant stations so they can activate them, then activate the main computer. The security systems have been armed so beware.\n\nKill any Allies you find.
BriefingVideo: soviet7.vqa
StartVideo: countdwn.vqa
WinVideo: averted.vqa
LossVideo: nukestok.vqa
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
Difficulties: Easy, Normal, Hard
ShortGameLocked: True
ShortGameEnabled: False
^Infantry:
-GivesBounty:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy
ShowOwnerRow: false
^Wall:
Tooltip:
ShowOwnerRow: false
^Husk:
Tooltip:
GenericVisibility: Enemy, Ally, Neutral
GenericStancePrefix: false
ShowOwnerRow: false
^Crate:
Tooltip:
ShowOwnerRow: false
BARL:
Health: