Make use of common mission rules in missions (RA)
This commit is contained in:
@@ -3,7 +3,7 @@ InsertionPath = { InsertionEntry.Location, InsertionLZ.Location }
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ExtractionHelicopterType = "tran.extraction"
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ExtractionPath = { SouthReinforcementsPoint.Location, ExtractionLZ.Location }
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JeepReinforcements = { "jeep", "jeep" }
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TanyaReinforcements = { "e7" }
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TanyaReinforcements = { "e7.noautotarget" }
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EinsteinType = "einstein"
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FlareType = "flare"
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CruisersReinforcements = { "ca", "ca", "ca", "ca" }
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@@ -446,6 +446,6 @@ Actors:
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Location: 68,76
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Owner: Neutral
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Rules: rules.yaml
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Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
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Weapons: weapons.yaml
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@@ -1,25 +1,6 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: allies01.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: Rescue Einstein from the Headquarters inside this Soviet complex.\n\nOnce found, evacuate him via the helicopter at the signal flare.\n\nEinstein and Tanya must be kept alive at all costs.\n\nBeware the Soviet's Tesla Coils.\n\nDirect Tanya to destroy the westmost power plants to take them off-line.
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BackgroundVideo: prolog.vqa
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@@ -27,9 +8,6 @@ World:
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StartVideo: landing.vqa
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WinVideo: snowbomb.vqa
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LossVideo: bmap.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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TRAN.Extraction:
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Inherits: TRAN
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@@ -58,56 +36,6 @@ EINSTEIN:
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Passenger:
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CargoType: Einstein
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Ship:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Plane:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Helicopter:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Building:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^CivBuilding:
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Tooltip:
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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^Husk:
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Tooltip:
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GenericVisibility: Enemy, Ally, Neutral
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GenericStancePrefix: false
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ShowOwnerRow: false
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^CivInfantry:
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RevealsShroud:
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Range: 0c0
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@@ -120,11 +48,6 @@ JEEP:
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Cargo:
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Types: Infantry, Einstein
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E7:
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AutoTarget:
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EnableStances: false
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-AttackMove:
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TSLA:
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Power:
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Amount: -150
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@@ -672,6 +672,6 @@ Actors:
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Location: 89,51
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Owner: Neutral
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Rules: rules.yaml
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Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
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Weapons: weapons.yaml
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@@ -1,90 +1,22 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 5700
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: allies02.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: A critical supply convoy is due through this area in 10 minutes, but Soviet forces have blocked the road in several places.\n\nUnless you can clear them out, those supplies will never make it to the front.\n\nThe convoy will come from the northwest, and time is short so work quickly.
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BriefingVideo: ally2.vqa
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StartVideo: mcv.vqa
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WinVideo: montpass.vqa
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LossVideo: frozen.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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Difficulties: Easy, Normal, Hard, Real tough guy
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ShortGameLocked: True
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ShortGameEnabled: False
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SmudgeLayer@CRATER:
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InitialSmudges:
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60,79: cr1,0
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Ship:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Plane:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Helicopter:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Building:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^CivBuilding:
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Tooltip:
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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^Husk:
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Tooltip:
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GenericVisibility: Enemy, Ally, Neutral
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GenericStancePrefix: false
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ShowOwnerRow: false
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HARV:
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Buildable:
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@@ -1307,6 +1307,6 @@ Actors:
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Location: 59,72
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Owner: Neutral
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Rules: rules.yaml
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Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
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Weapons: weapons.yaml
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@@ -1,88 +1,22 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: allies03a.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n
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StartVideo: brdgtilt.vqa
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WinVideo: toofar.vqa
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LossVideo: sovtstar.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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Difficulties: Easy, Normal
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ShortGameLocked: True
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ShortGameEnabled: False
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^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Building:
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Capturable:
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CaptureThreshold: 25
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^TechBuilding:
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Capturable:
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Type: ~disabled
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^CivBuilding:
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Tooltip:
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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^Husk:
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Tooltip:
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GenericVisibility: Enemy, Ally, Neutral
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GenericStancePrefix: false
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ShowOwnerRow: false
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^Crate:
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Tooltip:
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ShowOwnerRow: false
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FCOM:
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Tooltip:
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ShowOwnerRow: false
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powerproxy.paratroopers:
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ParatroopersPower:
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DropItems: E1,E1,E1,E2,E2
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@@ -108,14 +42,6 @@ MEDI:
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Targetable@PRISONER:
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TargetTypes: Prisoner
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E7.noautotarget:
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Inherits: E7
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AutoTarget:
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EnableStances: false
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-AttackMove:
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RenderSprites:
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Image: E7
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PRISON:
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HiddenUnderShroud:
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Type: CenterPosition
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@@ -1202,6 +1202,6 @@ Actors:
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Location: 83,94
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Owner: Neutral
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Rules: rules.yaml
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Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
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Weapons: weapons.yaml
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@@ -1,88 +1,22 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 0
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: allies03b.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MissionData:
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Briefing: LANDCOM 16 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A9\n\nINTELLIGENCE RECON SHOWS HEAVY\nSOVIET MOVEMENT IN YOUR AREA.\nNEARBY BRIDGES ARE KEY TO SOVIET\nADVANCEMENT. DESTROY ALL BRIDGES\nASAP. TANYA WILL ASSIST. KEEP HER\nALIVE AT ALL COSTS.\n\nCONFIRMATION CODE 1612.\n\nTRANSMISSION ENDS.\n
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StartVideo: brdgtilt.vqa
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WinVideo: toofar.vqa
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LossVideo: sovtstar.vqa
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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Difficulties: Easy, Normal
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ShortGameLocked: True
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ShortGameEnabled: False
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^Infantry:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^Tank:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Vehicle:
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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Demolishable:
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^Building:
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Capturable:
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CaptureThreshold: 25
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Tooltip:
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GenericVisibility: Enemy
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ShowOwnerRow: false
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^TechBuilding:
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Capturable:
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Type: ~disabled
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^CivBuilding:
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Tooltip:
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ShowOwnerRow: false
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^Wall:
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Tooltip:
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ShowOwnerRow: false
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||||
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^Husk:
|
||||
Tooltip:
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||||
GenericVisibility: Enemy, Ally, Neutral
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GenericStancePrefix: false
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||||
ShowOwnerRow: false
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||||
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^Crate:
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||||
Tooltip:
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||||
ShowOwnerRow: false
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||||
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FCOM:
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Tooltip:
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ShowOwnerRow: false
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||||
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powerproxy.paratroopers:
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ParatroopersPower:
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DropItems: E1,E1,E1,E2,E2
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@@ -109,14 +43,6 @@ MEDI:
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Targetable@PRISONER:
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TargetTypes: Prisoner
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E7.noautotarget:
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Inherits: E7
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AutoTarget:
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EnableStances: false
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-AttackMove:
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RenderSprites:
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Image: E7
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PRISON:
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HiddenUnderShroud:
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Type: CenterPosition
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@@ -200,12 +126,6 @@ TRAN:
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Range: 0c0
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Cargo:
|
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Types: ~disabled
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
LST:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
JEEP.mission:
|
||||
Inherits: JEEP
|
||||
|
||||
@@ -1561,7 +1561,7 @@ Actors:
|
||||
Owner: Neutral
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||||
Location: 63,63
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
Weapons: weapons.yaml
|
||||
|
||||
|
||||
@@ -1,81 +1,15 @@
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||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: allies05a.lua, allies05a-AI.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: Rescue Tanya.\n\nOnce disguised, your spy can move past any enemy unit, except dogs, without being detected. Direct him into the weapons factory located at a nearby Soviet Base where he will hijack a truck and free Tanya.\n\nWith Tanya's help, take out the air defenses on the island and a Chinook will arrive to rescue her.\n\nThen destroy all remaining Soviet buildings and units.
|
||||
BriefingVideo: ally5.vqa
|
||||
StartVideo: tanya1.vqa
|
||||
WinVideo: tanya2.vqa
|
||||
LossVideo: grvestne.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
TechLevelLocked: True
|
||||
TechLevel: Medium
|
||||
Difficulties: Easy, Normal, Hard, Real tough guy
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
Camera.Truk:
|
||||
AlwaysVisible:
|
||||
@@ -105,9 +39,6 @@ LST:
|
||||
-Selectable:
|
||||
Targetable:
|
||||
TargetTypes: Ground, Water
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
LST.IN:
|
||||
Inherits: LST
|
||||
@@ -120,8 +51,6 @@ TRAN:
|
||||
-Selectable:
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
Targetable@GROUND:
|
||||
TargetTypes: Ground
|
||||
|
||||
@@ -132,10 +61,6 @@ TRAN.IN:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
|
||||
FLARE:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
TRUK.mission:
|
||||
Inherits: TRUK
|
||||
Buildable:
|
||||
@@ -149,8 +74,6 @@ TRUK.mission:
|
||||
SPY:
|
||||
Infiltrates:
|
||||
Types: Mission Objectives
|
||||
DisguiseToolTip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
WEAP:
|
||||
-InfiltrateForSupportPower:
|
||||
@@ -160,18 +83,9 @@ WEAP:
|
||||
MISS:
|
||||
Tooltip:
|
||||
Name: Prison
|
||||
ShowOwnerRow: False
|
||||
Targetable:
|
||||
TargetTypes: Ground, C4, DetonateAttack, Structure, Mission Objectives
|
||||
|
||||
E7.noautotarget:
|
||||
Inherits: E7
|
||||
AutoTarget:
|
||||
EnableStances: false
|
||||
-AttackMove:
|
||||
RenderSprites:
|
||||
Image: E7
|
||||
|
||||
Colt:
|
||||
Inherits: ^Defense
|
||||
AutoTargetIgnore:
|
||||
@@ -229,8 +143,6 @@ AFLD:
|
||||
|
||||
FCOM:
|
||||
MustBeDestroyed:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
4TNK:
|
||||
Buildable:
|
||||
|
||||
@@ -2199,6 +2199,6 @@ Actors:
|
||||
Location: 129,57
|
||||
Owner: Soviets
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
Weapons: weapons.yaml
|
||||
|
||||
@@ -1,34 +1,14 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 2000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: intervention.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: The Soviet Air Force is flying air raids against a civilian village.\n\nWe have to do everything in our power to stop them!\n\nYour job is to establish a base on the mainland ASAP. We can prevent the village's destruction by capturing the enemy's Air Force Headquarters building. The enemy base is heavily guarded, though. You will not have enough time to build a force big enough to overpower the Soviet defences. You will have to find a way to sneak in!\n\nGood luck, Commander!\n
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Medium, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
CAMERA:
|
||||
RevealsShroud:
|
||||
@@ -114,46 +94,6 @@ TSLA:
|
||||
Power:
|
||||
Amount: -50
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
ATEK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
@@ -2087,7 +2087,7 @@ Actors:
|
||||
Location: 65,78
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
Weapons: weapons.yaml
|
||||
|
||||
|
||||
@@ -1,90 +1,21 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: monster-tank-madness.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
-StartGameNotification:
|
||||
MissionData:
|
||||
Briefing: Dr. Demitri, creator of a Soviet Super Tank, wants to defect.\n\nWe planned to extract him while the Soviets were testing their new weapon, but something has gone wrong.\n\nThe Super Tanks are out of control, and Demitri is missing -- likely hiding in the village to the far south.\n\nFind our outpost and start repairs on it, then find and evacuate Demitri.\n\nAs for the tanks, we can reprogram them. Send a spy into the Soviet radar dome in the NE, turning the tanks on their creators.\n
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
|
||||
^TechBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Explodes:
|
||||
Weapon: BarrelExplode
|
||||
EmptyWeapon: BarrelExplode
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
DEMITRI:
|
||||
Inherits: DELPHI
|
||||
|
||||
@@ -585,4 +585,4 @@ Actors:
|
||||
Location: 51,84
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,25 +1,6 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: A pitiful excuse for resistance has blockaded itself in this village.\n\nStalin has decided to make an example of them. Kill them all and destroy their homes. You will have Yak aircraft to use in teaching these rebels a lesson.
|
||||
BackgroundVideo: prolog.vqa
|
||||
@@ -27,52 +8,14 @@ World:
|
||||
StartVideo: flare.vqa
|
||||
WinVideo: snstrafe.vqa
|
||||
LossVideo: sfrozen.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
V01:
|
||||
SpawnActorOnDeath:
|
||||
Actor: healcrate
|
||||
|
||||
HEALCRATE:
|
||||
Tooltip:
|
||||
GenericStancePrefix: false
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
MustBeDestroyed:
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
JEEP:
|
||||
Explodes:
|
||||
JamsRadar:
|
||||
|
||||
@@ -564,4 +564,4 @@ Actors:
|
||||
Owner: Germany
|
||||
SubCell: 2
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,75 +1,16 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet02a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: Tomorrow, the attack on Germany begins, but today, we must protect our facility from Allied attacks.\n\nKeep the Command Center intact at all costs, and destroy any Allied fortification you might find.
|
||||
BriefingVideo: soviet2.vqa
|
||||
StartVideo: spotter.vqa
|
||||
WinVideo: sovtstar.vqa
|
||||
LossVideo: sovcemet.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
FCOM:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
SPEN:
|
||||
Buildable:
|
||||
|
||||
@@ -488,6 +488,6 @@ Actors:
|
||||
Location: 67,75
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
Weapons: weapons.yaml
|
||||
|
||||
@@ -1,71 +1,16 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet02b.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: Tomorrow, the attack on Germany begins, but today, we must protect our facility from Allied attacks.\n\nKeep the Command Center intact at all costs, and destroy any Allied fortification you might find.
|
||||
BriefingVideo: soviet2.vqa
|
||||
StartVideo: spotter.vqa
|
||||
WinVideo: sovtstar.vqa
|
||||
LossVideo: sovcemet.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
SPEN:
|
||||
Buildable:
|
||||
@@ -144,8 +89,6 @@ GUN:
|
||||
|
||||
FCOM:
|
||||
RepairableBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
|
||||
@@ -1168,7 +1168,7 @@ Actors:
|
||||
Location: 47,50
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
Weapons: weapons.yaml
|
||||
|
||||
|
||||
@@ -1,77 +1,28 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet03.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: A spy who has compromised the security of one of the northern sarin gas sites has been traced back to Lund, Sweden, by Nadia's intelligence groups.\n\nHe has been marked for death and a squad of Soviet troops was dispatched to the location to hunt him down.
|
||||
BriefingVideo: soviet3.vqa
|
||||
StartVideo: search.vqa
|
||||
WinVideo: execute.vqa
|
||||
LossVideo: take_off.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^TechBuilding:
|
||||
AutoTargetIgnore:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
-GivesBounty:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
-GivesBounty:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Helicopter:
|
||||
-GivesBounty:
|
||||
Health:
|
||||
HP: 9000
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
BARL:
|
||||
Health:
|
||||
@@ -89,12 +40,6 @@ FENC:
|
||||
Health:
|
||||
HP: 9000
|
||||
|
||||
HEALCRATE:
|
||||
Tooltip:
|
||||
GenericStancePrefix: false
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
V01:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
|
||||
@@ -617,4 +617,4 @@ Actors:
|
||||
Location: 84,83
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,94 +1,19 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
-EnemyWatcher:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet04a.lua, soviet04a-AI.lua, soviet04a-reinforcements_teams.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: The Allied base in this region is proving to be problematic.\n\nYour mission is to take it out so that we can begin to move forces through this area.\n\nAs long as they have communications they will be able to call upon heavy reinforcements.\n\nCrush their communications, and they should be easier to remove.
|
||||
BriefingVideo: soviet4.vqa
|
||||
StartVideo: sovmcv.vqa
|
||||
WinVideo: radrraid.vqa
|
||||
LossVideo: allymorf.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
TechLevelLocked: True
|
||||
TechLevel: Medium
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^TechBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
AFLD:
|
||||
ParatroopersPower@paratroopers:
|
||||
|
||||
@@ -645,4 +645,4 @@ Actors:
|
||||
Location: 33,88
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,94 +1,19 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
-EnemyWatcher:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet04b.lua, soviet04b-AI.lua, soviet04b-reinforcements_teams.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: The Allied base in this region is proving to be problematic.\n\nYour mission is to take it out so that we can begin to move forces through this area.\n\nAs long as they have communications they will be able to call upon heavy reinforcements.\n\nCrush their communications, and they should be easier to remove.
|
||||
BriefingVideo: soviet4.vqa
|
||||
StartVideo: sovmcv.vqa
|
||||
WinVideo: radrraid.vqa
|
||||
LossVideo: allymorf.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
TechLevelLocked: True
|
||||
TechLevel: Medium
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^TechBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
AFLD:
|
||||
ParatroopersPower@paratroopers:
|
||||
|
||||
@@ -596,4 +596,4 @@ Actors:
|
||||
Location: 21,80
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,86 +1,19 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
-EnemyWatcher:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet05.lua, soviet05-AI.lua, soviet05-reinforcements_teams.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: Khalkis island contains a large quantity of ore that we need.\n\nThe Allies are well aware of our plans, and intend to establish their own base there. See to it that they fail.\n\nIn addition, capture their radar center so we can track Allied activity in this area.
|
||||
BriefingVideo: soviet5.vqa
|
||||
StartVideo: double.vqa
|
||||
WinVideo: strafe.vqa
|
||||
LossVideo: sovbatl.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
TechLevelLocked: True
|
||||
TechLevel: Medium
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
Demolishable:
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
AFLD:
|
||||
ParatroopersPower@paratroopers:
|
||||
|
||||
@@ -827,4 +827,4 @@ Actors:
|
||||
Location: 22,15
|
||||
Owner: Greece
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,81 +1,18 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 11500
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet06a.lua, soviet06a-AI.lua, soviet06a-reinforcements_teams.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: There is a special cargo that needs to be transported to a nearby Soviet base in the northeast.\n\nMake sure the trucks reach their destination intact. Along the way, there is a bridge which the Allies may have destroyed.\n\nIf so, use the Naval options at your disposal. Our attack subs will make short work of any Allied boats you discover.
|
||||
BriefingVideo: soviet6.vqa
|
||||
StartVideo: onthprwl.vqa
|
||||
WinVideo: sitduck.vqa
|
||||
LossVideo: dpthchrg.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^TechBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
APWR:
|
||||
Buildable:
|
||||
|
||||
@@ -519,4 +519,4 @@ Actors:
|
||||
Location: 67,41
|
||||
Owner: Greece
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,81 +1,18 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 11500
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet06b.lua, soviet06b-AI.lua, soviet06b-reinforcements_teams.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: There is a special cargo that needs to be transported to a nearby Soviet base in the northeast.\n\nMake sure the trucks reach their destination intact. Along the way, there is a bridge which the Allies may have destroyed.\n\nIf so, use the Naval options at your disposal. Our attack subs will make short work of any Allied boats you discover.
|
||||
BriefingVideo: soviet6.vqa
|
||||
StartVideo: onthprwl.vqa
|
||||
WinVideo: sitduck.vqa
|
||||
LossVideo: dpthchrg.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^TechBuilding:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
APWR:
|
||||
Buildable:
|
||||
|
||||
@@ -790,6 +790,6 @@ Actors:
|
||||
Owner: Neutral
|
||||
Location: 45,52
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
Weapons: weapons.yaml
|
||||
|
||||
@@ -1,63 +1,17 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: soviet07.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: The Allies have infiltrated one of our nuclear reactors! They have tampered with the core so that a meltdown is imminent within 30 minutes. They must not succeed!\n\nEnter the base and find any remaining technicians. Guide them to the 4 coolant stations so they can activate them, then activate the main computer. The security systems have been armed so beware.\n\nKill any Allies you find.
|
||||
BriefingVideo: soviet7.vqa
|
||||
StartVideo: countdwn.vqa
|
||||
WinVideo: averted.vqa
|
||||
LossVideo: nukestok.vqa
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Infantry:
|
||||
-GivesBounty:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Crate:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
BARL:
|
||||
Health:
|
||||
|
||||
@@ -1196,4 +1196,4 @@ Actors:
|
||||
Location: 58,61
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
@@ -1,64 +1,14 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: survival01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: LANDCOM 66 HQS.\nTOP SECRET.\nTO: FIELD COMMANDER A34\n\nTHE SOVIETS STARTED HEAVY ATTACKS AT OUR POSITION.\n SURVIVE AND HOLD THE BASE UNTIL OUR FRENCH ALLIES ARRIVE.\n\nCONFIRMATION CODE 5593.\n\nTRANSMISSION ENDS.
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Medium, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
powerproxy.paratroopers:
|
||||
ParatroopersPower:
|
||||
|
||||
@@ -1006,6 +1006,6 @@ Actors:
|
||||
Location: 39,37
|
||||
Owner: Neutral
|
||||
|
||||
Rules: rules.yaml
|
||||
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, rules.yaml
|
||||
|
||||
Weapons: weapons.yaml
|
||||
|
||||
@@ -1,63 +1,12 @@
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
-EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: survival02.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MissionData:
|
||||
Briefing: INCOMING REPORT:\n\nCommander! The Soviets have rendered us useless...\nReports indicate Soviet reinforcements are coming to finish us off... The situation looks bleak...\n
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Husk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
SovietSquad:
|
||||
AlwaysVisible:
|
||||
|
||||
Reference in New Issue
Block a user