Add IPostProcessWorldShader for custom effect render passes.

This commit is contained in:
Paul Chote
2023-10-22 16:58:58 +01:00
committed by Gustas
parent b1f5367822
commit 47af7a9023
10 changed files with 174 additions and 2 deletions

View File

@@ -157,6 +157,7 @@ namespace OpenRA
{
void SetData(byte[] colors, int width, int height);
void SetFloatData(float[] data, int width, int height);
void SetDataFromReadBuffer(Rectangle rect);
byte[] GetData();
Size Size { get; }
TextureScaleFilter ScaleFilter { get; set; }