From 47c4be919124007691e2b79b308ffbb38b25ad2a Mon Sep 17 00:00:00 2001 From: Mustafa Alperen Seki Date: Sat, 29 Sep 2018 16:39:00 +0300 Subject: [PATCH] Update mods for LowPowerSlowdown to LowPowerModifier --- mods/cnc/rules/structures.yaml | 20 ++++++++++---------- mods/cnc/rules/tech.yaml | 2 +- mods/d2k/rules/player.yaml | 12 +++++------- mods/ra/rules/player.yaml | 12 ++++++------ mods/ts/rules/player.yaml | 10 +++++----- 5 files changed, 27 insertions(+), 29 deletions(-) diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 0528c1b6aa..93a1706f1d 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -31,7 +31,7 @@ FACT: Type: Building.GDI Factions: gdi Group: Building - LowPowerSlowdown: 2 + LowPowerModifier: 200 ReadyAudio: ConstructionComplete BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -42,7 +42,7 @@ FACT: Type: Building.Nod Factions: nod Group: Building - LowPowerSlowdown: 2 + LowPowerModifier: 200 ReadyAudio: ConstructionComplete BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -53,7 +53,7 @@ FACT: Type: Defence.GDI Factions: gdi Group: Defence - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: ConstructionComplete BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -64,7 +64,7 @@ FACT: Type: Defence.Nod Factions: nod Group: Defence - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: ConstructionComplete BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -319,7 +319,7 @@ PYLE: ProductionQueue: Type: Infantry.GDI Group: Infantry - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -369,7 +369,7 @@ HAND: ProductionQueue: Type: Infantry.Nod Group: Infantry - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -431,7 +431,7 @@ AFLD: ProductionQueue: Type: Vehicle.Nod Group: Vehicle - LowPowerSlowdown: 3 + LowPowerModifier: 300 BlockedAudio: NoBuild LimitedAudio: BuildingInProgress QueuedAudio: Training @@ -490,7 +490,7 @@ WEAP: ProductionQueue: Type: Vehicle.GDI Group: Vehicle - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -544,7 +544,7 @@ HPAD: Type: Aircraft.GDI Factions: gdi Group: Aircraft - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -555,7 +555,7 @@ HPAD: Type: Aircraft.Nod Factions: nod Group: Aircraft - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index dc83f9dc6e..b4e31bb824 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -96,7 +96,7 @@ BIO: ProductionQueue: Type: Biolab Group: Infantry - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress diff --git a/mods/d2k/rules/player.yaml b/mods/d2k/rules/player.yaml index 0b373726be..3250bf91c8 100644 --- a/mods/d2k/rules/player.yaml +++ b/mods/d2k/rules/player.yaml @@ -11,7 +11,7 @@ Player: ClassicProductionQueue@Building: Type: Building BuildDurationModifier: 250 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: BuildingReady BlockedAudio: NoRoom QueuedAudio: Building @@ -21,7 +21,7 @@ Player: ClassicProductionQueue@Infantry: Type: Infantry BuildDurationModifier: 250 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoRoom QueuedAudio: Training @@ -31,7 +31,7 @@ Player: ClassicProductionQueue@Vehicle: Type: Vehicle BuildDurationModifier: 250 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoRoom QueuedAudio: Building @@ -41,7 +41,7 @@ Player: ClassicProductionQueue@Armor: Type: Armor BuildDurationModifier: 250 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoRoom QueuedAudio: Building @@ -51,7 +51,6 @@ Player: ClassicProductionQueue@Starport: Type: Starport BuildDurationModifier: 212 - LowPowerSlowdown: 1 BlockedAudio: NoRoom QueuedAudio: OrderPlaced OnHoldAudio: OnHold @@ -59,7 +58,7 @@ Player: ClassicProductionQueue@Aircraft: Type: Aircraft BuildDurationModifier: 312 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoRoom QueuedAudio: Building @@ -69,7 +68,6 @@ Player: ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection. Type: Upgrade BuildDurationModifier: 250 - LowPowerSlowdown: 1 ReadyAudio: NewOptions BlockedAudio: NoRoom QueuedAudio: Upgrading diff --git a/mods/ra/rules/player.yaml b/mods/ra/rules/player.yaml index 2df23ba50a..c0673dcee0 100644 --- a/mods/ra/rules/player.yaml +++ b/mods/ra/rules/player.yaml @@ -10,7 +10,7 @@ Player: TechTree: ClassicProductionQueue@Building: Type: Building - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: ConstructionComplete BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -20,7 +20,7 @@ Player: SpeedUp: True ClassicProductionQueue@Defense: Type: Defense - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: ConstructionComplete BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -30,7 +30,7 @@ Player: SpeedUp: True ClassicProductionQueue@Vehicle: Type: Vehicle - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -41,7 +41,7 @@ Player: BuildTimeSpeedReduction: 100, 75, 60, 50 ClassicProductionQueue@Infantry: Type: Infantry - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -51,7 +51,7 @@ Player: SpeedUp: True ClassicProductionQueue@Ship: Type: Ship - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress @@ -61,7 +61,7 @@ Player: SpeedUp: True ClassicProductionQueue@Aircraft: Type: Aircraft - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady BlockedAudio: NoBuild LimitedAudio: BuildingInProgress diff --git a/mods/ts/rules/player.yaml b/mods/ts/rules/player.yaml index 68fa8794f8..3d614dd34e 100644 --- a/mods/ts/rules/player.yaml +++ b/mods/ts/rules/player.yaml @@ -12,7 +12,7 @@ Player: ClassicProductionQueue@Building: Type: Building BuildDurationModifier: 120 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: ConstructionComplete LimitedAudio: BuildingInProgress QueuedAudio: Building @@ -22,7 +22,7 @@ Player: ClassicProductionQueue@Defense: Type: Defense BuildDurationModifier: 120 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: ConstructionComplete LimitedAudio: BuildingInProgress QueuedAudio: Building @@ -32,7 +32,7 @@ Player: ClassicProductionQueue@Vehicle: Type: Vehicle BuildDurationModifier: 120 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady LimitedAudio: BuildingInProgress QueuedAudio: Training @@ -42,7 +42,7 @@ Player: ClassicProductionQueue@Infantry: Type: Infantry BuildDurationModifier: 120 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady LimitedAudio: BuildingInProgress QueuedAudio: Training @@ -52,7 +52,7 @@ Player: ClassicProductionQueue@Air: Type: Air BuildDurationModifier: 120 - LowPowerSlowdown: 3 + LowPowerModifier: 300 ReadyAudio: UnitReady LimitedAudio: BuildingInProgress QueuedAudio: Training