moved the rest of the mine crap into mod dll
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@@ -5,7 +5,7 @@ using OpenRa.Traits;
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namespace OpenRa.GameRules
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{
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class TechTree
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public class TechTree
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{
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readonly Cache<string, List<NewUnitInfo>> producesIndex = new Cache<string, List<NewUnitInfo>>(x => new List<NewUnitInfo>());
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