Make mines targetable and removable.
Let AP mines do damage against vehicles. Let all mines do damage against friendly units.
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@@ -651,12 +651,15 @@ World:
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MINP:
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Mine:
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Weapon: APMine
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CrushClasses: apmine,atmine
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DetonateClasses: apmine
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AvoidFriendly: yes
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DetonateClasses: apmine,atmine
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AvoidFriendly: no
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Explodes:
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Weapon: APMine
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Health:
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HP: 1
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HP: 50
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Armor:
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Type: Light
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RenderSimple:
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BelowUnits:
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Cloak:
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@@ -667,16 +670,21 @@ MINP:
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Name: Anti-Personnel Mine
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Icon: jmin
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ProximityCaptor:
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Types:Mine
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Types: Mine
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TargetableUnit:
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TargetTypes: Ground
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MINV:
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Mine:
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Weapon: ATMine
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CrushClasses: atmine,apmine
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DetonateClasses: atmine
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AvoidFriendly: yes
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AvoidFriendly: no
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Explodes:
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Weapon: ATMine
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Health:
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HP: 1
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HP: 50
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Armor:
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Type: Light
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RenderSimple:
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BelowUnits:
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Cloak:
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@@ -687,7 +695,9 @@ MINV:
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Name: Anti-Tank Mine
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Icon: jmin
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ProximityCaptor:
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Types:Mine
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Types: Mine
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TargetableUnit:
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TargetTypes: Ground
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CRATE:
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Tooltip:
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@@ -1161,11 +1161,11 @@ ATMine:
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APMine:
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Warhead:
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Damage: 700
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Damage: 500
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Versus:
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Wood: 0%
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Light: 0%
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Heavy: 0%
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Light: 10%
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Heavy: 10%
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Concrete: 0%
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ImpactSound: mine1
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InfDeath: 3
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