move Building et al into Mods/

This commit is contained in:
Bob
2010-11-04 17:26:56 +13:00
committed by Chris Forbes
parent fdfa1ddf97
commit 480c5edd75
60 changed files with 322 additions and 285 deletions

View File

@@ -0,0 +1,38 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
{
public class WallInfo : ITraitInfo, ITraitPrerequisite<BuildingInfo>
{
public readonly string[] CrushClasses = { };
public object Create(ActorInitializer init) { return new Wall(init.self, this); }
}
public class Wall : ICrushable, IBlocksBullets
{
readonly Actor self;
readonly WallInfo info;
public Wall(Actor self, WallInfo info)
{
this.self = self;
this.info = info;
self.World.WorldActor.Trait<UnitInfluence>().Add(self, self.Trait<Building>());
}
public IEnumerable<string> CrushClasses { get { return info.CrushClasses; } }
public void OnCrush(Actor crusher) { self.Kill(crusher); }
}
}