diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index fee01a9a67..b4fe022fc4 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -133,8 +133,9 @@ SpawnViceroid: Probability: 2 CrushableInfantry: - Repairable: - RepairBuildings: hosp + RepairableNear: + Buildings: hosp + CloseEnough: 1 ^CivInfantry: Inherits: ^Infantry diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index e69a4b19d8..ace9a55d64 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -21,7 +21,7 @@ V19.Husk: # Hospital HOSP: - Inherits: ^TechBuilding + Inherits: ^CivBuilding Building: Footprint: xx xx Dimensions: 2,2 @@ -29,9 +29,7 @@ HOSP: Name: Hospital LeavesHusk: HuskActor: HOSP.Husk - Reservable: RepairsUnits: - RallyPoint: HOSP.Husk: Inherits: ^CivBuildingHusk