Don't require a WorldRenderer to draw non-world-rendering widgets.

This commit is contained in:
Paul Chote
2011-01-19 20:19:15 +13:00
committed by Paul Chote
parent e3c090a201
commit 481cc7807b
38 changed files with 115 additions and 93 deletions

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Widgets
public readonly string Background = "dialog";
public readonly bool ClickThrough = false;
public override void DrawInner( WorldRenderer wr )
public override void DrawInner()
{
WidgetUtils.DrawPanel(Background, RenderBounds);
}