Don't require a WorldRenderer to draw non-world-rendering widgets.

This commit is contained in:
Paul Chote
2011-01-19 20:19:15 +13:00
committed by Paul Chote
parent e3c090a201
commit 481cc7807b
38 changed files with 115 additions and 93 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Widgets
: base(widget) { }
public override Rectangle EventBounds { get { return Rectangle.Empty; } }
public override void DrawInner( WorldRenderer wr )
public override void DrawInner()
{
var pos = RenderOrigin;
var chatLogArea = new Rectangle(pos.X, pos.Y, Bounds.Width, Bounds.Height);