Don't require a WorldRenderer to draw non-world-rendering widgets.
This commit is contained in:
@@ -26,10 +26,12 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
readonly List<Pair<Rectangle, Action<MouseInput>>> buttons = new List<Pair<Rectangle,Action<MouseInput>>>();
|
||||
|
||||
readonly World world;
|
||||
readonly WorldRenderer worldRenderer;
|
||||
[ObjectCreator.UseCtor]
|
||||
public SpecialPowerBinWidget( [ObjectCreator.Param] World world )
|
||||
public SpecialPowerBinWidget([ObjectCreator.Param] World world, [ObjectCreator.Param] WorldRenderer worldRenderer)
|
||||
{
|
||||
this.world = world;
|
||||
this.worldRenderer = worldRenderer;
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
@@ -70,7 +72,7 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void DrawInner( WorldRenderer wr )
|
||||
public override void DrawInner()
|
||||
{
|
||||
buttons.Clear();
|
||||
|
||||
@@ -140,24 +142,24 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
}
|
||||
|
||||
}
|
||||
WidgetUtils.DrawSHP(image, drawPos, wr);
|
||||
WidgetUtils.DrawSHP(image, drawPos, worldRenderer);
|
||||
|
||||
clock.PlayFetchIndex("idle",
|
||||
() => sp.TotalTime == 0 ? clock.CurrentSequence.Length - 1 : (sp.TotalTime - sp.RemainingTime)
|
||||
* (clock.CurrentSequence.Length - 1) / sp.TotalTime);
|
||||
clock.Tick();
|
||||
|
||||
WidgetUtils.DrawSHP(clock.Image, drawPos, wr);
|
||||
WidgetUtils.DrawSHP(clock.Image, drawPos, worldRenderer);
|
||||
|
||||
if (sp.Ready)
|
||||
{
|
||||
ready.Play("ready");
|
||||
WidgetUtils.DrawSHP(ready.Image, drawPos + new float2((64 - ready.Image.size.X) / 2, 2), wr);
|
||||
WidgetUtils.DrawSHP(ready.Image, drawPos + new float2((64 - ready.Image.size.X) / 2, 2), worldRenderer);
|
||||
}
|
||||
else if (!sp.Active)
|
||||
{
|
||||
ready.Play("hold");
|
||||
WidgetUtils.DrawSHP(ready.Image, drawPos + new float2((64 - ready.Image.size.X) / 2, 2), wr);
|
||||
WidgetUtils.DrawSHP(ready.Image, drawPos + new float2((64 - ready.Image.size.X) / 2, 2), worldRenderer);
|
||||
}
|
||||
|
||||
buttons.Add(Pair.New(rect,HandleSupportPower(kv.Key, manager)));
|
||||
|
||||
Reference in New Issue
Block a user