Merge pull request #8012 from reaperrr/voiceset
Extracted actor Voices from Selectable into own Voiced trait
This commit is contained in:
@@ -13,7 +13,6 @@
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ROT: 5
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SelectionDecorations:
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Selectable:
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground, C4
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Passenger:
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@@ -52,6 +51,8 @@
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyUnitsDetected
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Voiced:
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VoiceSet: VehicleVoice
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^Tank:
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AppearsOnRadar:
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@@ -68,7 +69,6 @@
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ROT: 5
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SelectionDecorations:
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Selectable:
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Voice: VehicleVoice
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TargetableUnit:
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TargetTypes: Ground, C4
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Passenger:
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@@ -107,6 +107,8 @@
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyUnitsDetected
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Voiced:
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VoiceSet: VehicleVoice
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^Husk:
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Health:
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@@ -190,7 +192,6 @@
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Rough: 70
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SelectionDecorations:
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Selectable:
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Voice: InfantryVoice
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TargetableUnit:
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TargetTypes: Ground
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RenderSprites:
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@@ -241,13 +242,14 @@
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TerrainModifiesDamage:
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TerrainModifier:
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Rough: 80
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Voiced:
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VoiceSet: InfantryVoice
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^Plane:
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AppearsOnRadar:
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UseLocation: yes
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SelectionDecorations:
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Selectable:
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Voice: GenericVoice
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TargetableAircraft:
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TargetTypes: Air
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GroundedTargetTypes: Ground
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@@ -277,6 +279,8 @@
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AnnounceOnSeen:
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Notification: EnemyUnitsDetected
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RenderUnit:
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Voiced:
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VoiceSet: GenericVoice
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^Helicopter:
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Inherits: ^Plane
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@@ -37,7 +37,6 @@ engineer:
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Description: Infiltrates and captures enemy structures\n Strong vs Buildings\n Weak vs Everything
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Selectable:
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Bounds: 12,17,0,0
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Voice: EngineerVoice
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Health:
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HP: 25
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Mobile:
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@@ -52,6 +51,8 @@ engineer:
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-AutoTarget:
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AttractsWorms:
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Intensity: 180
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Voiced:
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VoiceSet: EngineerVoice
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bazooka:
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Inherits: ^Infantry
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@@ -94,7 +95,6 @@ medic:
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Description: Heals nearby infantry\n Strong vs Nothing\n Weak vs Everything
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Selectable:
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Bounds: 12,17,0,0
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Voice: EngineerVoice
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Health:
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HP: 60
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Mobile:
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@@ -112,6 +112,8 @@ medic:
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-AutoTarget:
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AttractsWorms:
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Intensity: 180
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Voiced:
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VoiceSet: EngineerVoice
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fremen:
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Inherits: ^Infantry
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@@ -126,7 +128,6 @@ fremen:
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Prerequisites: ~barracks.atreides, palace, ~techlevel.high
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Selectable:
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Bounds: 12,17,0,0
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Voice: FremenVoice
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Mobile:
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Speed: 53
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Health:
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@@ -151,6 +152,8 @@ fremen:
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CloakSound: STEALTH1.WAV
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UncloakSound: STEALTH2.WAV
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-MustBeDestroyed:
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Voiced:
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VoiceSet: FremenVoice
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grenadier:
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Inherits: ^Infantry
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@@ -199,7 +202,6 @@ sardaukar:
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Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
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Selectable:
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Bounds: 12,17,0,0
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Voice: GenericVoice
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Health:
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HP: 100
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Mobile:
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@@ -217,6 +219,8 @@ sardaukar:
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AttackFrontal:
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AttractsWorms:
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Intensity: 180
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Voiced:
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VoiceSet: GenericVoice
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saboteur:
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Inherits: ^Infantry
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@@ -230,7 +234,6 @@ saboteur:
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Name: Saboteur
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Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
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Selectable:
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Voice: SaboteurVoice
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Bounds: 12,17,0,0
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Health:
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HP: 100
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@@ -243,4 +246,6 @@ saboteur:
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-AutoTarget:
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AttractsWorms:
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Intensity: 120
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Voiced:
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VoiceSet: SaboteurVoice
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