hack UIM stuff for crates

This commit is contained in:
Chris Forbes
2010-03-19 18:10:07 +13:00
parent d471c602c7
commit 4882af8ad0
3 changed files with 8 additions and 0 deletions

View File

@@ -125,6 +125,9 @@ namespace OpenRA
try
{
if (!Game.IsStarted)
return "default";
var mi = new MouseInput
{
Location = ( Game.CellSize * MousePosition - Game.viewport.Location ).ToInt2(),