Added support for filtering exits by production type.
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@@ -144,18 +144,42 @@ SPEN:
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SpawnOffset: 0,-213,0
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Facing: 96
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ExitCell: -1,2
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ProductionTypes: Submarine
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Exit@2:
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SpawnOffset: 0,-213,0
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Facing: 160
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ExitCell: 3,2
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ProductionTypes: Submarine
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Exit@3:
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SpawnOffset: 0,0,0
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Facing: 32
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ExitCell: 0,0
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ProductionTypes: Submarine
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Exit@4:
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SpawnOffset: 0,0,0
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Facing: 224
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ExitCell: 2,0
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ProductionTypes: Submarine
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Exit@b1:
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SpawnOffset: -1024,1024,0
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Facing: 160
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ExitCell: 0,2
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ProductionTypes: Ship
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Exit@b2:
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SpawnOffset: 1024,1024,0
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Facing: 224
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ExitCell: 2,2
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ProductionTypes: Ship
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Exit@b3:
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SpawnOffset: -1024,-1024,0
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Facing: 96
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ExitCell: 0,0
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ProductionTypes: Ship
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Exit@b4:
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SpawnOffset: 1024,-1024,0
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Facing: 32
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ExitCell: 2,0
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ProductionTypes: Ship
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Production:
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Produces: Ship, Submarine
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PrimaryBuilding:
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@@ -248,18 +272,22 @@ SYRD:
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SpawnOffset: -1024,1024,0
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Facing: 160
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ExitCell: 0,2
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ProductionTypes: Ship
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Exit@2:
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SpawnOffset: 1024,1024,0
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Facing: 224
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ExitCell: 2,2
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ProductionTypes: Ship
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Exit@3:
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SpawnOffset: -1024,-1024,0
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Facing: 96
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ExitCell: 0,0
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ProductionTypes: Ship
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Exit@4:
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SpawnOffset: 1024,-1024,0
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Facing: 32
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ExitCell: 2,0
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ProductionTypes: Ship
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Production:
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Produces: Ship, Boat
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PrimaryBuilding:
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@@ -1557,9 +1585,11 @@ BARR:
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Exit@1:
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SpawnOffset: -170,810,0
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ExitCell: 1,2
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ProductionTypes: Soldier, Infantry
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Exit@2:
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SpawnOffset: -725,640,0
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ExitCell: 0,2
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ProductionTypes: Soldier, Infantry
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Production:
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Produces: Infantry, Soldier
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PrimaryBuilding:
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@@ -1631,9 +1661,11 @@ KENN:
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Exit@1:
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SpawnOffset: -280,400,0
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ExitCell: 0,1
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ProductionTypes: Dog, Infantry
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Exit@2:
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SpawnOffset: -280,400,0
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ExitCell: -1,0
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ProductionTypes: Dog, Infantry
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Production:
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Produces: Infantry, Dog
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PrimaryBuilding:
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@@ -1684,9 +1716,11 @@ TENT:
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Exit@1:
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SpawnOffset: -42,810,0
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ExitCell: 1,2
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ProductionTypes: Soldier, Infantry
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Exit@2:
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SpawnOffset: -725,640,0
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ExitCell: 0,2
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ProductionTypes: Soldier, Infantry
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Production:
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Produces: Infantry, Soldier
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PrimaryBuilding:
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