diff --git a/mods/ts/mod.yaml b/mods/ts/mod.yaml index 2f0b2d1542..2703ec353e 100644 --- a/mods/ts/mod.yaml +++ b/mods/ts/mod.yaml @@ -85,11 +85,10 @@ Rules: ts|rules/bridges.yaml Weapons: - ts|weapons/bombsandgrenades.yaml + ts|weapons/ballisticweapons.yaml ts|weapons/energyweapons.yaml ts|weapons/explosions.yaml ts|weapons/healweapons.yaml - ts|weapons/ballisticweapons.yaml ts|weapons/missiles.yaml ts|weapons/otherweapons.yaml ts|weapons/smallguns.yaml diff --git a/mods/ts/weapons/ballisticweapons.yaml b/mods/ts/weapons/ballisticweapons.yaml index 4952792ca3..c2431047f6 100644 --- a/mods/ts/weapons/ballisticweapons.yaml +++ b/mods/ts/weapons/ballisticweapons.yaml @@ -130,3 +130,71 @@ Warhead@4Smu: LeaveSmudge SmudgeType: MediumCrater InvalidTargets: Vehicle, Building, Wall + +Grenade: + ReloadDelay: 60 + Range: 4c512 + Projectile: Bullet + Speed: 160 + Blockable: true + Shadow: true + LaunchAngle: 60 + Inaccuracy: 0 + Image: DISCUS + BounceCount: 2 + Warhead@1Dam: SpreadDamage + Spread: 192 + Damage: 40 + Versus: + None: 100 + Wood: 85 + Light: 70 + Heavy: 35 + Concrete: 28 + DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath + Warhead@2Eff: CreateEffect + Explosions: large_grey_explosion + ImpactSounds: expnew13.aud + InvalidImpactTypes: Water + Warhead@3EffWater: CreateEffect + Explosions: small_watersplash + ExplosionPalette: player + ImpactSounds: ssplash3.aud + ValidImpactTypes: Water + Warhead@4Smu: LeaveSmudge + SmudgeType: MediumCrater + InvalidTargets: Vehicle, Building, Wall + +RPGTower: + ReloadDelay: 80 + Range: 8c0 + Report: glnch4.aud + Projectile: Bullet + Speed: 384 + Blockable: false + Shadow: true + LaunchAngle: 62 + Image: canister + Palette: player + Warhead@1Dam: SpreadDamage + Spread: 128 + Damage: 110 + Versus: + None: 30 + Wood: 75 + Light: 90 + Heavy: 100 + Concrete: 70 + DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath + Warhead@2Eff: CreateEffect + Explosions: large_clsn + ImpactSounds: expnew14.aud + InvalidImpactTypes: Water + Warhead@3EffWater: CreateEffect + Explosions: small_watersplash + ExplosionPalette: player + ImpactSounds: ssplash2.aud + ValidImpactTypes: Water + Warhead@4Smu: LeaveSmudge + SmudgeType: MediumCrater + InvalidTargets: Vehicle, Building, Wall diff --git a/mods/ts/weapons/bombsandgrenades.yaml b/mods/ts/weapons/bombsandgrenades.yaml deleted file mode 100644 index af18d215de..0000000000 --- a/mods/ts/weapons/bombsandgrenades.yaml +++ /dev/null @@ -1,101 +0,0 @@ -Grenade: - ReloadDelay: 60 - Range: 4c512 - Projectile: Bullet - Speed: 160 - Blockable: true - Shadow: true - LaunchAngle: 60 - Inaccuracy: 0 - Image: DISCUS - BounceCount: 2 - Warhead@1Dam: SpreadDamage - Spread: 192 - Damage: 40 - Versus: - None: 100 - Wood: 85 - Light: 70 - Heavy: 35 - Concrete: 28 - DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath - Warhead@2Eff: CreateEffect - Explosions: large_grey_explosion - ImpactSounds: expnew13.aud - InvalidImpactTypes: Water - Warhead@3EffWater: CreateEffect - Explosions: small_watersplash - ExplosionPalette: player - ImpactSounds: ssplash3.aud - ValidImpactTypes: Water - Warhead@4Smu: LeaveSmudge - SmudgeType: MediumCrater - InvalidTargets: Vehicle, Building, Wall - -Bomb: - ReloadDelay: 60 - Burst: 5 - BurstDelay: 5 - Range: 2c0 - Projectile: GravityBomb - Speed: 170 - Image: 120mm - Shadow: true - Palette: ra - Warhead@1Dam: SpreadDamage - Spread: 298 - Damage: 160 - Versus: - None: 200 - Wood: 90 - Light: 75 - Heavy: 32 - Concrete: 100 - DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath - Warhead@2Eff: CreateEffect - Explosions: large_explosion - ExplosionPalette: effectalpha75 - ImpactSounds: expnew09.aud - InvalidImpactTypes: Water - Warhead@3EffWater: CreateEffect - Explosions: small_watersplash - ExplosionPalette: player - ImpactSounds: ssplash3.aud - ValidImpactTypes: Water - Warhead@4Smu: LeaveSmudge - SmudgeType: MediumCrater - InvalidTargets: Vehicle, Building, Wall - -RPGTower: - ReloadDelay: 80 - Range: 8c0 - Report: glnch4.aud - Projectile: Bullet - Speed: 384 - Blockable: false - Shadow: true - LaunchAngle: 62 - Image: canister - Palette: player - Warhead@1Dam: SpreadDamage - Spread: 128 - Damage: 110 - Versus: - None: 30 - Wood: 75 - Light: 90 - Heavy: 100 - Concrete: 70 - DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath - Warhead@2Eff: CreateEffect - Explosions: large_clsn - ImpactSounds: expnew14.aud - InvalidImpactTypes: Water - Warhead@3EffWater: CreateEffect - Explosions: small_watersplash - ExplosionPalette: player - ImpactSounds: ssplash2.aud - ValidImpactTypes: Water - Warhead@4Smu: LeaveSmudge - SmudgeType: MediumCrater - InvalidTargets: Vehicle, Building, Wall diff --git a/mods/ts/weapons/otherweapons.yaml b/mods/ts/weapons/otherweapons.yaml index bed9e5adfc..ce92133034 100644 --- a/mods/ts/weapons/otherweapons.yaml +++ b/mods/ts/weapons/otherweapons.yaml @@ -22,6 +22,40 @@ FireballLauncher: SmudgeType: SmallScorch InvalidTargets: Vehicle, Building, Wall +Bomb: + ReloadDelay: 60 + Burst: 5 + BurstDelay: 5 + Range: 2c0 + Projectile: GravityBomb + Speed: 170 + Image: 120mm + Shadow: true + Palette: ra + Warhead@1Dam: SpreadDamage + Spread: 298 + Damage: 160 + Versus: + None: 200 + Wood: 90 + Light: 75 + Heavy: 32 + Concrete: 100 + DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath + Warhead@2Eff: CreateEffect + Explosions: large_explosion + ExplosionPalette: effectalpha75 + ImpactSounds: expnew09.aud + InvalidImpactTypes: Water + Warhead@3EffWater: CreateEffect + Explosions: small_watersplash + ExplosionPalette: player + ImpactSounds: ssplash3.aud + ValidImpactTypes: Water + Warhead@4Smu: LeaveSmudge + SmudgeType: MediumCrater + InvalidTargets: Vehicle, Building, Wall + FiendShard: ReloadDelay: 30 Burst: 3