diff --git a/mods/ts/rules/gdi-infantry.yaml b/mods/ts/rules/gdi-infantry.yaml index df4542e4f4..fab744c9ee 100644 --- a/mods/ts/rules/gdi-infantry.yaml +++ b/mods/ts/rules/gdi-infantry.yaml @@ -2,7 +2,7 @@ E2: Inherits: ^Infantry Buildable: Queue: Infantry - BuildPaletteOrder: 10 + BuildPaletteOrder: 20 Prerequisites: ~gapile Valued: Cost: 200 @@ -40,7 +40,7 @@ MEDIC: Description: Heals nearby infantry.\n Unarmed Buildable: Queue: Infantry - BuildPaletteOrder: 60 + BuildPaletteOrder: 70 Prerequisites: ~gapile Selectable: Bounds: 12,17,0,-6 @@ -79,7 +79,7 @@ JUMPJET: Description: Airborne soldier.\n Strong vs Infantry, Aircraft\n Weak vs Vehicles Buildable: Queue: Infantry - BuildPaletteOrder: 50 + BuildPaletteOrder: 40 Prerequisites: ~gapile, garadr Selectable: Bounds: 12,17,0,-6 diff --git a/mods/ts/rules/nod-infantry.yaml b/mods/ts/rules/nod-infantry.yaml index a14c303faf..3a0ac06f18 100644 --- a/mods/ts/rules/nod-infantry.yaml +++ b/mods/ts/rules/nod-infantry.yaml @@ -43,7 +43,7 @@ CYBORG: Description: Cybernetic infantry unit.\n Strong vs Infantry, Light armor\n Weak vs Vehicles, Aircraft Buildable: Queue: Infantry - BuildPaletteOrder: 50 + BuildPaletteOrder: 40 Prerequisites: ~nahand -Crushable: Selectable: @@ -120,7 +120,7 @@ MHIJACK: Inherits: ^Infantry Buildable: Queue: Infantry - BuildPaletteOrder: 10 + BuildPaletteOrder: 60 Prerequisites: ~nahand, natech # natech must be natmpl Valued: Cost: 100