proc comes with 2 free silos; fix silo/proc prereq
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@@ -36,14 +36,31 @@ NUKE:
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Crewed: yes
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Sight: 4
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Bib:
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PROC:
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PROC.proxy:
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Inherits: ^Building
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Buildable:
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Icon: procicnh
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BuildPaletteOrder: 30
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Prerequisites: silo
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Prerequisites: nuke
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Owner: gdi,nod
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Cost: 2300
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Description: Tiberium Refinery
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LongDesc: Processes Tiberium into useable resources
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Building:
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Power: -50
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Footprint: ___xx xxxxx xxx__ xxx__
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Dimensions: 5,4
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Capturable: true
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HP: 900
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Armor: wood
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Crewed: yes
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Sight: 6
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ReplaceWithActor:
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Actor: proc
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PROC:
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Inherits: ^Building
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Valued:
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Cost: 2000
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Description: Tiberium Refinery
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LongDesc: Processes Tiberium into useable resources
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@@ -65,18 +82,23 @@ PROC:
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ProcessAmount: 50
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CustomSellValue:
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Value: 600
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HasUnitOnBuild:
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Unit: HARV
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FreeActor:
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Actor: HARV
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InitialActivity: Harvest
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SpawnOffset: 1,2
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Facing: 64
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FreeActor@silo1:
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Actor: silo
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SpawnOffset: 3,0
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FreeActor@silo2:
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Actor: silo
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SpawnOffset: 3,1
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SILO:
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Inherits: ^Building
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Buildable:
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Icon: siloicnh
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BuildPaletteOrder: 20
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Prerequisites: nuke
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Prerequisites: proc
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Owner: gdi,nod
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Cost: 150
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Description: Tiberium Silo
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