Merge FileFormats dll into Game and reorganise namespaces.
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199
OpenRA.Game/FileFormats/ShpReader.cs
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199
OpenRA.Game/FileFormats/ShpReader.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using OpenRA.Graphics;
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namespace OpenRA.FileFormats
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{
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enum Format { Format20 = 0x20, Format40 = 0x40, Format80 = 0x80 }
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class ImageHeader : ISpriteFrame
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{
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public Size Size { get { return reader.Size; } }
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public Size FrameSize { get { return reader.Size; } }
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public float2 Offset { get { return float2.Zero; } }
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public byte[] Data { get; set; }
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public uint FileOffset;
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public Format Format;
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public uint RefOffset;
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public Format RefFormat;
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public ImageHeader RefImage;
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ShpReader reader;
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// Used by ShpWriter
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public ImageHeader() { }
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public ImageHeader(Stream stream, ShpReader reader)
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{
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this.reader = reader;
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var data = stream.ReadUInt32();
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FileOffset = data & 0xffffff;
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Format = (Format)(data >> 24);
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RefOffset = stream.ReadUInt16();
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RefFormat = (Format)stream.ReadUInt16();
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}
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public void WriteTo(BinaryWriter writer)
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{
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writer.Write(FileOffset | ((uint)Format << 24));
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writer.Write((ushort)RefOffset);
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writer.Write((ushort)RefFormat);
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}
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}
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public class ShpReader : ISpriteSource
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{
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readonly List<ImageHeader> headers = new List<ImageHeader>();
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public IEnumerable<ISpriteFrame> Frames { get { return headers.Cast<ISpriteFrame>(); } }
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public bool CacheWhenLoadingTileset { get { return false; } }
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public readonly Size Size;
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int recurseDepth = 0;
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readonly int imageCount;
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public ShpReader(Stream stream)
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{
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imageCount = stream.ReadUInt16();
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stream.Position += 4;
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var width = stream.ReadUInt16();
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var height = stream.ReadUInt16();
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Size = new Size(width, height);
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stream.Position += 4;
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for (var i = 0; i < imageCount; i++)
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headers.Add(new ImageHeader(stream, this));
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// Skip eof and zero headers
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stream.Position += 16;
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var offsets = headers.ToDictionary(h => h.FileOffset, h => h);
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for (var i = 0; i < imageCount; i++)
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{
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var h = headers[i];
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if (h.Format == Format.Format20)
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h.RefImage = headers[i - 1];
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else if (h.Format == Format.Format40 && !offsets.TryGetValue(h.RefOffset, out h.RefImage))
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throw new InvalidDataException("Reference doesnt point to image data {0}->{1}".F(h.FileOffset, h.RefOffset));
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}
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foreach (var h in headers)
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Decompress(stream, h);
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}
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static byte[] ReadCompressedData(Stream stream, ImageHeader h)
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{
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stream.Position = h.FileOffset;
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// Actually, far too big. There's no length field with the correct length though :(
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var compressedLength = (int)(stream.Length - stream.Position);
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var compressedBytes = new byte[compressedLength];
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stream.Read(compressedBytes, 0, compressedLength);
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return compressedBytes;
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}
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void Decompress(Stream stream, ImageHeader h)
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{
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// No extra work is required for empty frames
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if (h.Size.Width == 0 || h.Size.Height == 0)
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return;
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if (recurseDepth > imageCount)
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throw new InvalidDataException("Format20/40 headers contain infinite loop");
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switch (h.Format)
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{
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case Format.Format20:
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case Format.Format40:
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{
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if (h.RefImage.Data == null)
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{
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++recurseDepth;
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Decompress(stream, h.RefImage);
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--recurseDepth;
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}
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h.Data = CopyImageData(h.RefImage.Data);
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Format40.DecodeInto(ReadCompressedData(stream, h), h.Data);
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break;
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}
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case Format.Format80:
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{
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var imageBytes = new byte[Size.Width * Size.Height];
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Format80.DecodeInto(ReadCompressedData(stream, h), imageBytes);
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h.Data = imageBytes;
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break;
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}
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default:
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throw new InvalidDataException();
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}
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}
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byte[] CopyImageData(byte[] baseImage)
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{
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var imageData = new byte[Size.Width * Size.Height];
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for (var i = 0; i < Size.Width * Size.Height; i++)
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imageData[i] = baseImage[i];
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return imageData;
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}
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public static ShpReader Load(string filename)
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{
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using (var s = File.OpenRead(filename))
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return new ShpReader(s);
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}
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public static void Write(Stream s, Size size, IEnumerable<byte[]> frames)
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{
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var compressedFrames = frames.Select(f => Format80.Encode(f)).ToArray();
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// note: end-of-file and all-zeroes headers
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var dataOffset = 14 + (compressedFrames.Length + 2) * 8;
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using (var bw = new BinaryWriter(s))
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{
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bw.Write((ushort)compressedFrames.Length);
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bw.Write((ushort)0);
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bw.Write((ushort)0);
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bw.Write((ushort)size.Width);
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bw.Write((ushort)size.Height);
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bw.Write((uint)0);
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foreach (var f in compressedFrames)
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{
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var ih = new ImageHeader { Format = Format.Format80, FileOffset = (uint)dataOffset };
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dataOffset += f.Length;
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ih.WriteTo(bw);
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}
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var eof = new ImageHeader { FileOffset = (uint)dataOffset };
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eof.WriteTo(bw);
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var allZeroes = new ImageHeader { };
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allZeroes.WriteTo(bw);
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foreach (var f in compressedFrames)
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bw.Write(f);
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}
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}
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}
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}
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