Merge FileFormats dll into Game and reorganise namespaces.
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@@ -11,6 +11,8 @@
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using System.IO;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.Primitives;
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namespace OpenRA.Graphics
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{
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@@ -31,7 +33,7 @@ namespace OpenRA.Graphics
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Sprite[] CacheSpriteFrames(string filename)
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{
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var stream = FileSystem.OpenWithExts(filename, exts);
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var stream = GlobalFileSystem.OpenWithExts(filename, exts);
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return SpriteSource.LoadSpriteSource(stream, filename).Frames
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.Select(a => SheetBuilder.Add(a))
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.ToArray();
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