Merge FileFormats dll into Game and reorganise namespaces.

This commit is contained in:
Paul Chote
2014-04-16 23:19:24 +12:00
parent 5a698d612f
commit 4935266945
246 changed files with 423 additions and 922 deletions

94
OpenRA.Game/Manifest.cs Normal file
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#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using OpenRA.Primitives;
namespace OpenRA
{
// Describes what is to be loaded in order to run a mod
public class Manifest
{
public readonly Mod Mod;
public readonly string[]
Folders, MapFolders, Rules, ServerTraits,
Sequences, VoxelSequences, Cursors, Chrome, Assemblies, ChromeLayout,
Weapons, Voices, Notifications, Music, Movies, Translations, TileSets,
ChromeMetrics, PackageContents, LuaScripts, MapCompatibility;
public readonly Dictionary<string, string> Packages;
public readonly MiniYaml LoadScreen;
public readonly MiniYaml LobbyDefaults;
public readonly Dictionary<string, Pair<string, int>> Fonts;
public readonly Size TileSize = new Size(24, 24);
public Manifest(string mod)
{
var path = new[] { "mods", mod, "mod.yaml" }.Aggregate(Path.Combine);
var yaml = new MiniYaml(null, MiniYaml.FromFile(path)).NodesDict;
Mod = FieldLoader.Load<Mod>(yaml["Metadata"]);
Mod.Id = mod;
// TODO: Use fieldloader
Folders = YamlList(yaml, "Folders");
MapFolders = YamlList(yaml, "MapFolders");
Packages = yaml["Packages"].NodesDict.ToDictionary(x => x.Key, x => x.Value.Value);
Rules = YamlList(yaml, "Rules");
ServerTraits = YamlList(yaml, "ServerTraits");
Sequences = YamlList(yaml, "Sequences");
VoxelSequences = YamlList(yaml, "VoxelSequences");
Cursors = YamlList(yaml, "Cursors");
Chrome = YamlList(yaml, "Chrome");
Assemblies = YamlList(yaml, "Assemblies");
ChromeLayout = YamlList(yaml, "ChromeLayout");
Weapons = YamlList(yaml, "Weapons");
Voices = YamlList(yaml, "Voices");
Notifications = YamlList(yaml, "Notifications");
Music = YamlList(yaml, "Music");
Movies = YamlList(yaml, "Movies");
Translations = YamlList(yaml, "Translations");
TileSets = YamlList(yaml, "TileSets");
ChromeMetrics = YamlList(yaml, "ChromeMetrics");
PackageContents = YamlList(yaml, "PackageContents");
LuaScripts = YamlList(yaml, "LuaScripts");
LoadScreen = yaml["LoadScreen"];
LobbyDefaults = yaml["LobbyDefaults"];
Fonts = yaml["Fonts"].NodesDict.ToDictionary(x => x.Key,
x => Pair.New(x.Value.NodesDict["Font"].Value,
int.Parse(x.Value.NodesDict["Size"].Value)));
if (yaml.ContainsKey("TileSize"))
TileSize = FieldLoader.GetValue<Size>("TileSize", yaml["TileSize"].Value);
// Allow inherited mods to import parent maps.
var compat = new List<string>();
compat.Add(mod);
if (yaml.ContainsKey("SupportsMapsFrom"))
foreach (var c in yaml["SupportsMapsFrom"].Value.Split(','))
compat.Add(c.Trim());
MapCompatibility = compat.ToArray();
}
static string[] YamlList(Dictionary<string, MiniYaml> yaml, string key)
{
if (!yaml.ContainsKey(key))
return new string[] { };
return yaml[key].NodesDict.Keys.ToArray();
}
}
}