Merge FileFormats dll into Game and reorganise namespaces.
This commit is contained in:
@@ -131,6 +131,7 @@ NEW:
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Fixed Chinook being unable to land on tiberium.
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Commando will no longer shoot at vehicles or buildings.
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Engine:
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The contents of OpenRA.FileFormats.dll have been merged into OpenRA.Game.exe, and namespaces reorganized.
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Converted Aircraft CruiseAltitude to world coordinates.
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Converted Health Radius to world coordinates.
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Converted production exits to world coordinates.
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33
Makefile
33
Makefile
@@ -65,7 +65,7 @@ INSTALL_PROGRAM = $(INSTALL) -m755
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INSTALL_DATA = $(INSTALL) -m644
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# program targets
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CORE = fileformats rcg rgl rsdl rsdl2 rnull game utility geoip irc
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CORE = rcg rgl rsdl rsdl2 rnull game utility geoip irc
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TOOLS = editor tsbuild ralint
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VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`)
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@@ -75,12 +75,6 @@ VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev
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######################## PROGRAM TARGET RULES ##########################
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#
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# Core binaries
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fileformats_SRCS := $(shell find OpenRA.FileFormats/ -iname '*.cs')
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fileformats_TARGET = OpenRA.FileFormats.dll
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fileformats_KIND = library
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fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll
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PROGRAMS = fileformats
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fileformats: $(fileformats_TARGET)
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geoip_SRCS := $(shell find GeoIP/ -iname '*.cs')
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geoip_TARGET = GeoIP.dll
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@@ -92,7 +86,6 @@ geoip: $(geoip_TARGET)
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game_SRCS := $(shell find OpenRA.Game/ -iname '*.cs')
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game_TARGET = OpenRA.Game.exe
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game_KIND = winexe
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game_DEPS = $(fileformats_TARGET)
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game_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(game_DEPS) thirdparty/Tao/Tao.OpenAl.dll thirdparty/SharpFont.dll
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game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
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PROGRAMS += game
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@@ -101,7 +94,7 @@ game: $(game_TARGET)
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irc_SRCS := $(shell find OpenRA.Irc/ -iname '*.cs')
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irc_TARGET = OpenRA.Irc.dll
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irc_KIND = library
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irc_DEPS = $(fileformats_TARGET) $(game_TARGET)
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irc_DEPS = $(game_TARGET)
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irc_LIBS = $(COMMON_LIBS) $(irc_DEPS)
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PROGRAMS += irc
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irc: $(irc_TARGET)
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@@ -110,31 +103,31 @@ irc: $(irc_TARGET)
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rsdl_SRCS := $(shell find OpenRA.Renderer.SdlCommon/ -iname '*.cs')
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rsdl_TARGET = OpenRA.Renderer.SdlCommon.dll
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rsdl_KIND = library
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rsdl_DEPS = $(fileformats_TARGET) $(game_TARGET)
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rsdl_DEPS = $(game_TARGET)
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rsdl_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll $(rsdl_DEPS)
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rcg_SRCS := $(shell find OpenRA.Renderer.Cg/ -iname '*.cs')
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rcg_TARGET = OpenRA.Renderer.Cg.dll
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rcg_KIND = library
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rcg_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET)
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rcg_DEPS = $(game_TARGET) $(rsdl_TARGET)
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rcg_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll $(rcg_DEPS)
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rgl_SRCS := $(shell find OpenRA.Renderer.Gl/ -iname '*.cs')
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rgl_TARGET = OpenRA.Renderer.Gl.dll
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rgl_KIND = library
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rgl_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET)
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rgl_DEPS = $(game_TARGET) $(rsdl_TARGET)
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rgl_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll $(rgl_DEPS)
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rsdl2_SRCS := $(shell find OpenRA.Renderer.Sdl2/ -iname '*.cs')
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rsdl2_TARGET = OpenRA.Renderer.Sdl2.dll
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rsdl2_KIND = library
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rsdl2_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET) $(rgl_TARGET)
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rsdl2_DEPS = $(game_TARGET) $(rsdl_TARGET) $(rgl_TARGET)
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rsdl2_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll thirdparty/SDL2-CS.dll $(rsdl2_DEPS)
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rnull_SRCS := $(shell find OpenRA.Renderer.Null/ -iname '*.cs')
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rnull_TARGET = OpenRA.Renderer.Null.dll
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rnull_KIND = library
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rnull_DEPS = $(fileformats_TARGET) $(game_TARGET)
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rnull_DEPS = $(game_TARGET)
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rnull_LIBS = $(COMMON_LIBS) $(rnull_DEPS)
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PROGRAMS += rcg rgl rsdl2 rnull rsdl
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renderers: $(rcg_TARGET) $(rgl_TARGET) $(rsdl2_TARGET) $(rnull_TARGET) $(rsdl_TARGET)
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@@ -142,7 +135,7 @@ renderers: $(rcg_TARGET) $(rgl_TARGET) $(rsdl2_TARGET) $(rnull_TARGET) $(rsdl_TA
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##### Official Mods #####
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STD_MOD_LIBS = $(fileformats_TARGET) $(game_TARGET) thirdparty/KopiLua.dll thirdparty/NLua.dll
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STD_MOD_LIBS = $(game_TARGET) thirdparty/KopiLua.dll thirdparty/NLua.dll
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STD_MOD_DEPS = $(STD_MOD_LIBS) $(ralint_TARGET)
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# Red Alert
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@@ -187,8 +180,8 @@ mod_ts: $(mod_ts_TARGET)
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editor_SRCS := $(shell find OpenRA.Editor/ -iname '*.cs')
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editor_TARGET = OpenRA.Editor.exe
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editor_KIND = winexe
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editor_DEPS = $(fileformats_TARGET) $(game_TARGET)
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editor_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll System.Data.dll $(editor_DEPS)
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editor_DEPS = $(game_TARGET)
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editor_LIBS = System.Windows.Forms.dll System.Data.dll System.Drawing.dll $(editor_DEPS)
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editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.MapSelect.resources
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editor_FLAGS = -win32icon:OpenRA.Editor/OpenRA.Editor.Icon.ico
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@@ -203,7 +196,7 @@ editor: OpenRA.Editor.MapSelect.resources OpenRA.Editor.Form1.resources $(editor
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ralint_SRCS := $(shell find OpenRA.Lint/ -iname '*.cs')
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ralint_TARGET = OpenRA.Lint.exe
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ralint_KIND = exe
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ralint_DEPS = $(fileformats_TARGET) $(game_TARGET)
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ralint_DEPS = $(game_TARGET)
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ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
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PROGRAMS += ralint
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ralint: $(ralint_TARGET)
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@@ -222,7 +215,7 @@ test:
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tsbuild_SRCS := $(shell find OpenRA.TilesetBuilder/ -iname '*.cs')
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tsbuild_TARGET = OpenRA.TilesetBuilder.exe
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tsbuild_KIND = winexe
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tsbuild_DEPS = $(fileformats_TARGET) $(game_TARGET)
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tsbuild_DEPS = $(game_TARGET)
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tsbuild_LIBS = $(COMMON_LIBS) $(tsbuild_DEPS) System.Windows.Forms.dll
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tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.FormBuilder.resources -resource:OpenRA.TilesetBuilder.FormNew.resources -resource:OpenRA.TilesetBuilder.Surface.resources
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PROGRAMS += tsbuild
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@@ -241,7 +234,7 @@ tsbuild: OpenRA.TilesetBuilder.FormBuilder.resources OpenRA.TilesetBuilder.FormN
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utility_SRCS := $(shell find OpenRA.Utility/ -iname '*.cs')
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utility_TARGET = OpenRA.Utility.exe
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utility_KIND = exe
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utility_DEPS = $(fileformats_TARGET) $(game_TARGET)
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utility_DEPS = $(game_TARGET)
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utility_LIBS = $(COMMON_LIBS) $(utility_DEPS) thirdparty/ICSharpCode.SharpZipLib.dll System.Windows.Forms.dll
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PROGRAMS += utility
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utility: $(utility_TARGET)
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@@ -14,7 +14,7 @@ using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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@@ -25,7 +25,7 @@ namespace OpenRA.Editor
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public Form1(string[] args)
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{
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InitializeComponent();
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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AppDomain.CurrentDomain.AssemblyResolve += GlobalFileSystem.ResolveAssembly;
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currentMod = args.FirstOrDefault() ?? "ra";
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@@ -47,7 +47,7 @@ namespace OpenRA.Editor
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currentMod = toolStripComboBox1.SelectedItem as string;
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Game.modData = new ModData(currentMod);
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FileSystem.LoadFromManifest(Game.modData.Manifest);
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GlobalFileSystem.LoadFromManifest(Game.modData.Manifest);
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Rules.LoadRules(Game.modData.Manifest, new Map());
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var mod = Game.modData.Manifest.Mod;
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@@ -147,11 +147,11 @@ namespace OpenRA.Editor
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tileset = Rules.TileSets[map.Tileset];
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tilesetRenderer = new TileSetRenderer(tileset, manifest.TileSize);
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var shadowIndex = new int[] { 3, 4 };
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var palette = new Palette(FileSystem.Open(tileset.Palette), shadowIndex);
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var palette = new Palette(GlobalFileSystem.Open(tileset.Palette), shadowIndex);
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// required for desert terrain in RA
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var playerPalette = tileset.PlayerPalette ?? tileset.Palette;
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var shadowedPalette = new Palette(FileSystem.Open(playerPalette), shadowIndex);
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var shadowedPalette = new Palette(GlobalFileSystem.Open(playerPalette), shadowIndex);
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surface1.Bind(map, tileset, tilesetRenderer, palette, shadowedPalette);
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@@ -166,10 +166,6 @@
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<Compile Include="TileSetRenderer.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
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<Name>OpenRA.FileFormats</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
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<Name>OpenRA.Game</Name>
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@@ -13,6 +13,9 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Editor
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@@ -48,14 +51,14 @@ namespace OpenRA.Editor
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{
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var image = RenderSprites.GetImage(info);
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using (var s = FileSystem.OpenWithExts(image, tileset.Extensions))
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using (var s = GlobalFileSystem.OpenWithExts(image, tileset.Extensions))
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{
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var shp = new ShpReader(s);
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var bitmap = RenderShp(shp, p);
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try
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{
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using (var s2 = FileSystem.OpenWithExts(image + "2", tileset.Extensions))
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using (var s2 = GlobalFileSystem.OpenWithExts(image + "2", tileset.Extensions))
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{
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var shp2 = new ShpReader(s2);
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var roofBitmap = RenderShp(shp2, p);
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@@ -78,7 +81,7 @@ namespace OpenRA.Editor
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public static ResourceTemplate RenderResourceType(ResourceTypeInfo info, string[] exts, Palette p)
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{
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var image = info.EditorSprite;
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using (var s = FileSystem.OpenWithExts(image, exts))
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using (var s = GlobalFileSystem.OpenWithExts(image, exts))
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{
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// TODO: Do this properly
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var shp = new ShpReader(s) as ISpriteSource;
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@@ -14,7 +14,9 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using System.Linq;
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using System.Windows.Forms;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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using SGraphics = System.Drawing.Graphics;
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@@ -14,7 +14,8 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.FileSystem;
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using OpenRA.Graphics;
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namespace OpenRA.Editor
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{
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@@ -49,7 +50,7 @@ namespace OpenRA.Editor
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ISpriteSource source;
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if (!sourceCache.ContainsKey(filename))
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{
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using (var s = FileSystem.OpenWithExts(filename, exts))
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using (var s = GlobalFileSystem.OpenWithExts(filename, exts))
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source = SpriteSource.LoadSpriteSource(s, filename);
|
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|
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if (source.CacheWhenLoadingTileset)
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|
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@@ -1,184 +0,0 @@
|
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
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<PropertyGroup>
|
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.30729</ProductVersion>
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||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
|
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<RootNamespace>OpenRA.FileFormats</RootNamespace>
|
||||
<AssemblyName>OpenRA.FileFormats</AssemblyName>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<OldToolsVersion>3.5</OldToolsVersion>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>..\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Optimize>false</Optimize>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\thirdparty\Tao\Tao.Sdl.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase">
|
||||
<RequiredTargetFramework>3.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\thirdparty\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Evaluator.cs" />
|
||||
<Compile Include="Exts.cs" />
|
||||
<Compile Include="FieldLoader.cs" />
|
||||
<Compile Include="FieldSaver.cs" />
|
||||
<Compile Include="FileFormats\AudLoader.cs" />
|
||||
<Compile Include="FileFormats\Blast.cs" />
|
||||
<Compile Include="FileFormats\Blowfish.cs" />
|
||||
<Compile Include="FileFormats\BlowfishKeyProvider.cs" />
|
||||
<Compile Include="FileFormats\CRC32.cs" />
|
||||
<Compile Include="FileFormats\Format2.cs" />
|
||||
<Compile Include="FileFormats\Format40.cs" />
|
||||
<Compile Include="FileFormats\Format80.cs" />
|
||||
<Compile Include="FileFormats\IniFile.cs" />
|
||||
<Compile Include="Graphics\IGraphicsDevice.cs" />
|
||||
<Compile Include="Graphics\IInputHandler.cs" />
|
||||
<Compile Include="Graphics\PngLoader.cs" />
|
||||
<Compile Include="Graphics\ShpReader.cs" />
|
||||
<Compile Include="Graphics\Vertex.cs" />
|
||||
<Compile Include="Graphics\VqaReader.cs" />
|
||||
<Compile Include="InstallUtils.cs" />
|
||||
<Compile Include="Manifest.cs" />
|
||||
<Compile Include="Map\PlayerReference.cs" />
|
||||
<Compile Include="Map\SmudgeReference.cs" />
|
||||
<Compile Include="Map\TileReference.cs" />
|
||||
<Compile Include="Map\TileSet.cs" />
|
||||
<Compile Include="MiniYaml.cs" />
|
||||
<Compile Include="Mod.cs" />
|
||||
<Compile Include="PackageEntry.cs" />
|
||||
<Compile Include="Palette.cs" />
|
||||
<Compile Include="Platform.cs" />
|
||||
<Compile Include="PlayerColorRemap.cs" />
|
||||
<Compile Include="Primitives\ActionQueue.cs" />
|
||||
<Compile Include="Primitives\Bits.cs" />
|
||||
<Compile Include="Primitives\Cache.cs" />
|
||||
<Compile Include="Primitives\Cached.cs" />
|
||||
<Compile Include="Primitives\DisposableAction.cs" />
|
||||
<Compile Include="Primitives\IObservableCollection.cs" />
|
||||
<Compile Include="Primitives\ObservableCollection.cs" />
|
||||
<Compile Include="Primitives\ObservableDictionary.cs" />
|
||||
<Compile Include="Primitives\Pair.cs" />
|
||||
<Compile Include="Primitives\PriorityQueue.cs" />
|
||||
<Compile Include="Primitives\Set.cs" />
|
||||
<Compile Include="Primitives\float2.cs" />
|
||||
<Compile Include="Primitives\int2.cs" />
|
||||
<Compile Include="Support\Log.cs" />
|
||||
<Compile Include="Support\Stopwatch.cs" />
|
||||
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|
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<Compile Include="Random.cs" />
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<Compile Include="HSLColor.cs" />
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<Compile Include="Graphics\ShpTSReader.cs" />
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||||
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||||
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||||
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||||
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||||
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||||
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<Compile Include="Graphics\ShpD2Reader.cs" />
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<Compile Include="FileSystem\Pak.cs" />
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||||
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||||
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||||
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||||
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||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
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||||
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||||
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|
||||
@@ -12,8 +12,8 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
|
||||
@@ -99,13 +99,13 @@ namespace OpenRA
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static T Random<T>(this IEnumerable<T> ts, Thirdparty.Random r)
|
||||
public static T Random<T>(this IEnumerable<T> ts, Support.Random r)
|
||||
{
|
||||
var xs = ts.ToArray();
|
||||
return xs[r.Next(xs.Length)];
|
||||
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|
||||
|
||||
public static T RandomOrDefault<T>(this IEnumerable<T> ts, Thirdparty.Random r)
|
||||
public static T RandomOrDefault<T>(this IEnumerable<T> ts, Support.Random r)
|
||||
{
|
||||
if (!ts.Any())
|
||||
return default(T);
|
||||
@@ -15,8 +15,10 @@ using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text.RegularExpressions;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public static class FieldLoader
|
||||
{
|
||||
@@ -15,7 +15,7 @@ using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public static class FieldSaver
|
||||
{
|
||||
@@ -18,7 +18,7 @@ using System.Net;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenRA.FileFormats.Graphics
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
public static class PngLoader
|
||||
{
|
||||
@@ -13,6 +13,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -14,6 +14,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -12,6 +12,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -12,6 +12,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -12,6 +12,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -12,6 +12,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -13,6 +13,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
{
|
||||
@@ -12,7 +12,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public class D2kSoundResources : IFolder
|
||||
{
|
||||
@@ -29,7 +29,7 @@ namespace OpenRA.FileFormats
|
||||
this.filename = filename;
|
||||
this.priority = priority;
|
||||
|
||||
s = FileSystem.Open(filename);
|
||||
s = GlobalFileSystem.Open(filename);
|
||||
s.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
filenames = new List<string>();
|
||||
@@ -11,7 +11,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public class Folder : IFolder
|
||||
{
|
||||
@@ -13,10 +13,23 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public static class FileSystem
|
||||
public interface IFolder
|
||||
{
|
||||
Stream GetContent(string filename);
|
||||
bool Exists(string filename);
|
||||
IEnumerable<uint> ClassicHashes();
|
||||
IEnumerable<uint> CrcHashes();
|
||||
IEnumerable<string> AllFileNames();
|
||||
void Write(Dictionary<string, byte[]> contents);
|
||||
int Priority { get; }
|
||||
string Name { get; }
|
||||
}
|
||||
|
||||
public static class GlobalFileSystem
|
||||
{
|
||||
public static List<IFolder> MountedFolders = new List<IFolder>();
|
||||
static Cache<uint, List<IFolder>> classicHashIndex = new Cache<uint, List<IFolder>>(_ => new List<IFolder>());
|
||||
@@ -11,8 +11,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public class InstallShieldPackage : IFolder
|
||||
{
|
||||
@@ -28,7 +29,7 @@ namespace OpenRA.FileFormats
|
||||
this.filename = filename;
|
||||
this.priority = priority;
|
||||
filenames = new List<string>();
|
||||
s = FileSystem.Open(filename);
|
||||
s = GlobalFileSystem.Open(filename);
|
||||
|
||||
// Parse package header
|
||||
BinaryReader reader = new BinaryReader(s);
|
||||
@@ -13,21 +13,10 @@ using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public interface IFolder
|
||||
{
|
||||
Stream GetContent(string filename);
|
||||
bool Exists(string filename);
|
||||
IEnumerable<uint> ClassicHashes();
|
||||
IEnumerable<uint> CrcHashes();
|
||||
IEnumerable<string> AllFileNames();
|
||||
void Write(Dictionary<string, byte[]> contents);
|
||||
int Priority { get; }
|
||||
string Name { get; }
|
||||
}
|
||||
|
||||
public class MixFile : IFolder
|
||||
{
|
||||
readonly Dictionary<uint, PackageEntry> index;
|
||||
@@ -58,7 +47,7 @@ namespace OpenRA.FileFormats
|
||||
this.filename = filename;
|
||||
this.priority = priority;
|
||||
this.type = type;
|
||||
s = FileSystem.Open(filename);
|
||||
s = GlobalFileSystem.Open(filename);
|
||||
|
||||
// Detect format type
|
||||
s.Seek(0, SeekOrigin.Begin);
|
||||
@@ -210,9 +199,9 @@ namespace OpenRA.FileFormats
|
||||
}
|
||||
}
|
||||
|
||||
if (FileSystem.Exists("global mix database.dat"))
|
||||
if (GlobalFileSystem.Exists("global mix database.dat"))
|
||||
{
|
||||
var db = new XccGlobalDatabase(FileSystem.Open("global mix database.dat"));
|
||||
var db = new XccGlobalDatabase(GlobalFileSystem.Open("global mix database.dat"));
|
||||
foreach (var e in db.Entries)
|
||||
{
|
||||
var hash = PackageEntry.HashFilename(e, type);
|
||||
@@ -236,7 +225,7 @@ namespace OpenRA.FileFormats
|
||||
{
|
||||
// Cannot modify existing mixfile - rename existing file and
|
||||
// create a new one with original content plus modifications
|
||||
FileSystem.Unmount(this);
|
||||
GlobalFileSystem.Unmount(this);
|
||||
|
||||
// TODO: Add existing data to the contents list
|
||||
if (index.Count > 0)
|
||||
@@ -12,8 +12,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public enum PackageHashType { Classic, CRC32 }
|
||||
|
||||
@@ -12,7 +12,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
struct Entry
|
||||
{
|
||||
@@ -33,7 +33,7 @@ namespace OpenRA.FileFormats
|
||||
this.filename = filename;
|
||||
this.priority = priority;
|
||||
index = new Dictionary<string, Entry>();
|
||||
stream = FileSystem.Open(filename);
|
||||
stream = GlobalFileSystem.Open(filename);
|
||||
|
||||
index = new Dictionary<string, Entry>();
|
||||
var offset = stream.ReadUInt32();
|
||||
@@ -13,7 +13,7 @@ using System.IO;
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
using SZipFile = ICSharpCode.SharpZipLib.Zip.ZipFile;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.FileSystem
|
||||
{
|
||||
public class ZipFile : IFolder
|
||||
{
|
||||
@@ -14,14 +14,15 @@ using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.GameRules;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
using XRandom = OpenRA.Thirdparty.Random;
|
||||
using XRandom = OpenRA.Support.Random;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -279,7 +280,7 @@ namespace OpenRA
|
||||
{
|
||||
Console.WriteLine("Platform is {0}", Platform.CurrentPlatform);
|
||||
|
||||
AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
|
||||
AppDomain.CurrentDomain.AssemblyResolve += GlobalFileSystem.ResolveAssembly;
|
||||
|
||||
Settings = new Settings(Platform.SupportDir + "settings.yaml", args);
|
||||
|
||||
@@ -299,7 +300,7 @@ namespace OpenRA
|
||||
Settings.Server.AllowPortForward = false;
|
||||
}
|
||||
|
||||
FileSystem.Mount("."); // Needed to access shaders
|
||||
GlobalFileSystem.Mount("."); // Needed to access shaders
|
||||
var renderers = new[] { Settings.Graphics.Renderer, "Sdl2", "Gl", "Cg", null };
|
||||
foreach (var r in renderers)
|
||||
{
|
||||
|
||||
@@ -12,6 +12,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#endregion
|
||||
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
|
||||
namespace OpenRA.GameRules
|
||||
{
|
||||
@@ -26,20 +27,20 @@ namespace OpenRA.GameRules
|
||||
var nd = value.NodesDict;
|
||||
var ext = nd.ContainsKey("Extension") ? nd["Extension"].Value : "aud";
|
||||
Filename = (nd.ContainsKey("Filename") ? nd["Filename"].Value : key)+"."+ext;
|
||||
if (!FileSystem.Exists(Filename))
|
||||
if (!GlobalFileSystem.Exists(Filename))
|
||||
return;
|
||||
|
||||
Exists = true;
|
||||
Length = (int)AudLoader.SoundLength(FileSystem.Open(Filename));
|
||||
Length = (int)AudLoader.SoundLength(GlobalFileSystem.Open(Filename));
|
||||
}
|
||||
|
||||
public void Reload()
|
||||
{
|
||||
if (!FileSystem.Exists(Filename))
|
||||
if (!GlobalFileSystem.Exists(Filename))
|
||||
return;
|
||||
|
||||
Exists = true;
|
||||
Length = (int)AudLoader.SoundLength(FileSystem.Open(Filename));
|
||||
Length = (int)AudLoader.SoundLength(GlobalFileSystem.Open(Filename));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,8 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
@@ -45,7 +46,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
palette = new HardwarePalette();
|
||||
foreach (var p in sequences.NodesDict["Palettes"].Nodes)
|
||||
palette.AddPalette(p.Key, new Palette(FileSystem.Open(p.Value.Value), shadowIndex), false);
|
||||
palette.AddPalette(p.Key, new Palette(GlobalFileSystem.Open(p.Value.Value), shadowIndex), false);
|
||||
|
||||
foreach (var s in sequences.NodesDict["Cursors"].Nodes)
|
||||
LoadSequencesForCursor(s.Key, s.Value);
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
using System.Drawing;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public struct HSLColor
|
||||
{
|
||||
@@ -12,7 +12,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
|
||||
@@ -13,7 +13,7 @@ using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class Palette
|
||||
{
|
||||
@@ -12,8 +12,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public class PlayerColorRemap : IPaletteRemap
|
||||
{
|
||||
@@ -9,7 +9,6 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -15,8 +15,6 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Windows.Forms;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using OpenRA.Support;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
|
||||
@@ -10,8 +10,6 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -12,7 +12,7 @@ using System;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using OpenRA.FileSystem;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
@@ -39,7 +39,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
public Sheet(string filename)
|
||||
{
|
||||
var bitmap = (Bitmap)Image.FromStream(FileSystem.Open(filename));
|
||||
var bitmap = (Bitmap)Image.FromStream(GlobalFileSystem.Open(filename));
|
||||
Size = bitmap.Size;
|
||||
|
||||
data = new byte[4*Size.Width*Size.Height];
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using SharpFont;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
@@ -31,7 +33,7 @@ namespace OpenRA.Graphics
|
||||
|
||||
Sprite[] CacheSpriteFrames(string filename)
|
||||
{
|
||||
var stream = FileSystem.OpenWithExts(filename, exts);
|
||||
var stream = GlobalFileSystem.OpenWithExts(filename, exts);
|
||||
return SpriteSource.LoadSpriteSource(stream, filename).Frames
|
||||
.Select(a => SheetBuilder.Add(a))
|
||||
.ToArray();
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#endregion
|
||||
|
||||
using System.Drawing;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -12,8 +12,9 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
public interface ISpriteFrame
|
||||
{
|
||||
@@ -29,6 +30,7 @@ namespace OpenRA.FileFormats
|
||||
bool CacheWhenLoadingTileset { get; }
|
||||
}
|
||||
|
||||
// TODO: Most of this should be moved into the format parsers themselves.
|
||||
public enum SpriteType { Unknown, ShpTD, ShpTS, ShpD2, TmpTD, TmpRA, TmpTS, R8 }
|
||||
public static class SpriteSource
|
||||
{
|
||||
@@ -8,7 +8,6 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
|
||||
@@ -13,7 +13,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
@@ -28,7 +28,7 @@ namespace OpenRA.Graphics
|
||||
ISpriteSource source;
|
||||
if (!sourceCache.ContainsKey(filename))
|
||||
{
|
||||
using (var s = FileSystem.OpenWithExts(filename, exts))
|
||||
using (var s = GlobalFileSystem.OpenWithExts(filename, exts))
|
||||
source = SpriteSource.LoadSpriteSource(s, filename);
|
||||
|
||||
if (source.CacheWhenLoadingTileset)
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OpenRA.FileFormats.Graphics
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct Vertex
|
||||
@@ -13,7 +13,8 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
@@ -209,8 +210,8 @@ namespace OpenRA.Graphics
|
||||
|
||||
Voxel LoadFile(Pair<string,string> files)
|
||||
{
|
||||
var vxl = new VxlReader(FileSystem.OpenWithExts(files.First, ".vxl"));
|
||||
var hva = new HvaReader(FileSystem.OpenWithExts(files.Second, ".hva"));
|
||||
var vxl = new VxlReader(GlobalFileSystem.OpenWithExts(files.First, ".vxl"));
|
||||
var hva = new HvaReader(GlobalFileSystem.OpenWithExts(files.Second, ".hva"));
|
||||
return new Voxel(this, vxl, hva);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -12,8 +12,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileFormats.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
{
|
||||
|
||||
@@ -13,6 +13,7 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Graphics
|
||||
|
||||
@@ -10,8 +10,9 @@
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.FileFormats.Graphics
|
||||
namespace OpenRA
|
||||
{
|
||||
[AttributeUsage( AttributeTargets.Assembly )]
|
||||
public class RendererAttribute : Attribute
|
||||
@@ -14,8 +14,9 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using ICSharpCode.SharpZipLib;
|
||||
using ICSharpCode.SharpZipLib.Zip;
|
||||
using OpenRA.FileSystem;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public static class InstallUtils
|
||||
{
|
||||
@@ -43,15 +44,15 @@ namespace OpenRA.FileFormats
|
||||
if (!Directory.Exists(destPath))
|
||||
Directory.CreateDirectory(destPath);
|
||||
|
||||
if (!Directory.Exists(srcPath)) { onError("Cannot find " + package); return false; }
|
||||
FileSystem.Mount(srcPath);
|
||||
if (!FileSystem.Exists(package)) { onError("Cannot find " + package); return false; }
|
||||
FileSystem.Mount(package);
|
||||
if (!GlobalFileSystem.Exists(srcPath)) { onError("Cannot find " + package); return false; }
|
||||
GlobalFileSystem.Mount(srcPath);
|
||||
if (!GlobalFileSystem.Exists(package)) { onError("Cannot find " + package); return false; }
|
||||
GlobalFileSystem.Mount(package);
|
||||
|
||||
foreach (string s in files)
|
||||
{
|
||||
var destFile = Path.Combine(destPath, s);
|
||||
using (var sourceStream = FileSystem.Open(s))
|
||||
using (var sourceStream = GlobalFileSystem.Open(s))
|
||||
using (var destStream = File.Create(destFile))
|
||||
{
|
||||
onProgress("Extracting " + s);
|
||||
@@ -12,8 +12,9 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
// Describes what is to be loaded in order to run a mod
|
||||
public class Manifest
|
||||
@@ -9,7 +9,7 @@
|
||||
#endregion
|
||||
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
@@ -10,8 +10,9 @@
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public class ActorReference : IEnumerable
|
||||
{
|
||||
@@ -15,7 +15,7 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Traits;
|
||||
|
||||
@@ -151,7 +151,7 @@ namespace OpenRA
|
||||
public Map(string path, string upgradeForMod)
|
||||
{
|
||||
Path = path;
|
||||
Container = FileSystem.OpenPackage(path, null, int.MaxValue);
|
||||
Container = GlobalFileSystem.OpenPackage(path, null, int.MaxValue);
|
||||
|
||||
AssertExists("map.yaml");
|
||||
AssertExists("map.bin");
|
||||
@@ -310,7 +310,7 @@ namespace OpenRA
|
||||
Path = toPath;
|
||||
|
||||
// Create a new map package
|
||||
Container = FileSystem.CreatePackage(Path, int.MaxValue, entries);
|
||||
Container = GlobalFileSystem.CreatePackage(Path, int.MaxValue, entries);
|
||||
}
|
||||
|
||||
// Update existing package
|
||||
@@ -17,8 +17,9 @@ using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -17,7 +17,6 @@ using System.IO;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
@@ -8,7 +8,9 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
public class PlayerReference
|
||||
{
|
||||
@@ -8,7 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public struct SmudgeReference
|
||||
{
|
||||
@@ -8,7 +8,7 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public struct TileReference<T, U>
|
||||
{
|
||||
@@ -13,7 +13,7 @@ using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public class TerrainTypeInfo
|
||||
{
|
||||
@@ -12,8 +12,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileSystem;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
using MiniYamlNodes = List<MiniYamlNode>;
|
||||
|
||||
@@ -171,7 +172,7 @@ namespace OpenRA.FileFormats
|
||||
|
||||
public static List<MiniYamlNode> FromFileInPackage(string path)
|
||||
{
|
||||
StreamReader reader = new StreamReader(FileSystem.Open(path));
|
||||
StreamReader reader = new StreamReader(GlobalFileSystem.Open(path));
|
||||
List<string> lines = new List<string>();
|
||||
|
||||
while (!reader.EndOfStream)
|
||||
@@ -12,7 +12,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.FileFormats
|
||||
namespace OpenRA
|
||||
{
|
||||
public class Mod
|
||||
{
|
||||
@@ -12,7 +12,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Widgets;
|
||||
|
||||
@@ -41,9 +41,9 @@ namespace OpenRA
|
||||
MapCache = new MapCache(Manifest);
|
||||
|
||||
// HACK: Mount only local folders so we have a half-working environment for the asset installer
|
||||
FileSystem.UnmountAll();
|
||||
GlobalFileSystem.UnmountAll();
|
||||
foreach (var dir in Manifest.Folders)
|
||||
FileSystem.Mount(dir);
|
||||
GlobalFileSystem.Mount(dir);
|
||||
}
|
||||
|
||||
public void InitializeLoaders()
|
||||
@@ -113,10 +113,10 @@ namespace OpenRA
|
||||
|
||||
// Reinit all our assets
|
||||
InitializeLoaders();
|
||||
FileSystem.LoadFromManifest(Manifest);
|
||||
GlobalFileSystem.LoadFromManifest(Manifest);
|
||||
|
||||
// Mount map package so custom assets can be used. TODO: check priority.
|
||||
FileSystem.Mount(FileSystem.OpenPackage(map.Path, null, int.MaxValue));
|
||||
GlobalFileSystem.Mount(GlobalFileSystem.OpenPackage(map.Path, null, int.MaxValue));
|
||||
|
||||
Rules.LoadRules(Manifest, map);
|
||||
SpriteLoader = new SpriteLoader(Rules.TileSets[map.Tileset].Extensions, SheetBuilder);
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA.Network
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Primitives;
|
||||
|
||||
namespace OpenRA
|
||||
{
|
||||
@@ -26,8 +26,6 @@ namespace OpenRA
|
||||
// All the core namespaces
|
||||
var asms = typeof(Game).Assembly.GetNamespaces() // Game
|
||||
.Select(c => Pair.New(typeof(Game).Assembly, c))
|
||||
.Concat(typeof(Mod).Assembly.GetNamespaces() // FileFormats
|
||||
.Select(c => Pair.New(typeof(Mod).Assembly, c)))
|
||||
.ToList();
|
||||
|
||||
// Namespaces from each mod assembly
|
||||
|
||||
@@ -78,11 +78,12 @@
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\thirdparty\Tao\Tao.OpenAl.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib">
|
||||
<HintPath>..\thirdparty\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Actor.cs" />
|
||||
<Compile Include="ActorInitializer.cs" />
|
||||
<Compile Include="ActorReference.cs" />
|
||||
<Compile Include="Graphics\QuadRenderer.cs" />
|
||||
<Compile Include="Download.cs" />
|
||||
<Compile Include="Effects\DelayedAction.cs" />
|
||||
@@ -92,7 +93,6 @@
|
||||
<Compile Include="GameRules\ActorInfo.cs" />
|
||||
<Compile Include="GameRules\MusicInfo.cs" />
|
||||
<Compile Include="GameRules\Rules.cs" />
|
||||
<Compile Include="GameRules\Settings.cs" />
|
||||
<Compile Include="GameRules\SoundInfo.cs" />
|
||||
<Compile Include="GameRules\WeaponInfo.cs" />
|
||||
<Compile Include="Graphics\Animation.cs" />
|
||||
@@ -119,7 +119,6 @@
|
||||
<Compile Include="Graphics\WorldRenderer.cs" />
|
||||
<Compile Include="Group.cs" />
|
||||
<Compile Include="InputHandler.cs" />
|
||||
<Compile Include="Map.cs" />
|
||||
<Compile Include="ModData.cs" />
|
||||
<Compile Include="Network\Connection.cs" />
|
||||
<Compile Include="Network\FrameData.cs" />
|
||||
@@ -228,17 +227,96 @@
|
||||
<Compile Include="Traits\World\ActorMap.cs" />
|
||||
<Compile Include="Widgets\HotkeyEntryWidget.cs" />
|
||||
<Compile Include="Effects\MoveFlash.cs" />
|
||||
<Compile Include="MapCache.cs" />
|
||||
<Compile Include="MapPreview.cs" />
|
||||
<Compile Include="Widgets\SpriteWidget.cs" />
|
||||
<Compile Include="Widgets\SpriteSequenceWidget.cs" />
|
||||
<Compile Include="Widgets\RGBASpriteWidget.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||
<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
|
||||
<Name>OpenRA.FileFormats</Name>
|
||||
</ProjectReference>
|
||||
<Compile Include="FileSystem\D2kSoundResources.cs" />
|
||||
<Compile Include="FileSystem\Folder.cs" />
|
||||
<Compile Include="FileSystem\InstallShieldPackage.cs" />
|
||||
<Compile Include="FileSystem\MixFile.cs" />
|
||||
<Compile Include="FileSystem\Pak.cs" />
|
||||
<Compile Include="FileSystem\ZipFile.cs" />
|
||||
<Compile Include="Map\PlayerReference.cs" />
|
||||
<Compile Include="Map\SmudgeReference.cs" />
|
||||
<Compile Include="Map\TileReference.cs" />
|
||||
<Compile Include="Map\TileSet.cs" />
|
||||
<Compile Include="FieldLoader.cs" />
|
||||
<Compile Include="FieldSaver.cs" />
|
||||
<Compile Include="InstallUtils.cs" />
|
||||
<Compile Include="Manifest.cs" />
|
||||
<Compile Include="IGraphicsDevice.cs" />
|
||||
<Compile Include="IInputHandler.cs" />
|
||||
<Compile Include="Graphics\Vertex.cs" />
|
||||
<Compile Include="FileFormats\AudLoader.cs" />
|
||||
<Compile Include="FileFormats\Blast.cs" />
|
||||
<Compile Include="FileFormats\Blowfish.cs" />
|
||||
<Compile Include="FileFormats\BlowfishKeyProvider.cs" />
|
||||
<Compile Include="FileFormats\CRC32.cs" />
|
||||
<Compile Include="FileFormats\Format2.cs" />
|
||||
<Compile Include="FileFormats\Format40.cs" />
|
||||
<Compile Include="FileFormats\Format80.cs" />
|
||||
<Compile Include="FileFormats\IniFile.cs" />
|
||||
<Compile Include="FileFormats\WavLoader.cs" />
|
||||
<Compile Include="FileFormats\XccGlobalDatabase.cs" />
|
||||
<Compile Include="FileFormats\XccLocalDatabase.cs" />
|
||||
<Compile Include="FileFormats\HvaReader.cs" />
|
||||
<Compile Include="FileFormats\PngLoader.cs" />
|
||||
<Compile Include="FileFormats\R8Reader.cs" />
|
||||
<Compile Include="FileFormats\ShpD2Reader.cs" />
|
||||
<Compile Include="FileFormats\ShpReader.cs" />
|
||||
<Compile Include="FileFormats\ShpTSReader.cs" />
|
||||
<Compile Include="FileFormats\TmpRAReader.cs" />
|
||||
<Compile Include="FileFormats\TmpTDReader.cs" />
|
||||
<Compile Include="FileFormats\TmpTSReader.cs" />
|
||||
<Compile Include="FileFormats\VqaReader.cs" />
|
||||
<Compile Include="FileFormats\VxlReader.cs" />
|
||||
<Compile Include="Primitives\ActionQueue.cs" />
|
||||
<Compile Include="Primitives\Bits.cs" />
|
||||
<Compile Include="Primitives\Cache.cs" />
|
||||
<Compile Include="Primitives\Cached.cs" />
|
||||
<Compile Include="Primitives\DisposableAction.cs" />
|
||||
<Compile Include="Primitives\float2.cs" />
|
||||
<Compile Include="Primitives\int2.cs" />
|
||||
<Compile Include="Primitives\IObservableCollection.cs" />
|
||||
<Compile Include="Primitives\ObservableCollection.cs" />
|
||||
<Compile Include="Primitives\ObservableDictionary.cs" />
|
||||
<Compile Include="Primitives\Pair.cs" />
|
||||
<Compile Include="Primitives\PriorityQueue.cs" />
|
||||
<Compile Include="Primitives\Set.cs" />
|
||||
<Compile Include="Support\Log.cs" />
|
||||
<Compile Include="Support\Stopwatch.cs" />
|
||||
<Compile Include="Support\Timer.cs" />
|
||||
<Compile Include="Exts.cs" />
|
||||
<Compile Include="Hotkey.cs" />
|
||||
<Compile Include="Keycode.cs" />
|
||||
<Compile Include="MiniYaml.cs" />
|
||||
<Compile Include="Mod.cs" />
|
||||
<Compile Include="Platform.cs" />
|
||||
<Compile Include="StreamExts.cs" />
|
||||
<Compile Include="Map\Map.cs" />
|
||||
<Compile Include="Map\MapCache.cs" />
|
||||
<Compile Include="Map\MapPreview.cs" />
|
||||
<Compile Include="Graphics\HSLColor.cs" />
|
||||
<Compile Include="FileSystem\PackageEntry.cs" />
|
||||
<Compile Include="CPos.cs" />
|
||||
<Compile Include="CVec.cs" />
|
||||
<Compile Include="WAngle.cs" />
|
||||
<Compile Include="WPos.cs" />
|
||||
<Compile Include="WRange.cs" />
|
||||
<Compile Include="WRot.cs" />
|
||||
<Compile Include="WVec.cs" />
|
||||
<Compile Include="Primitives\TypeDictionary.cs" />
|
||||
<Compile Include="Support\Random.cs" />
|
||||
<Compile Include="Map\ActorInitializer.cs" />
|
||||
<Compile Include="Map\ActorReference.cs" />
|
||||
<Compile Include="Support\Evaluator.cs" />
|
||||
<Compile Include="Settings.cs" />
|
||||
<Compile Include="Graphics\SpriteSource.cs" />
|
||||
<Compile Include="Graphics\PlayerColorRemap.cs" />
|
||||
<Compile Include="Graphics\Palette.cs" />
|
||||
<Compile Include="FileSystem\GlobalFileSystem.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
||||
|
||||
@@ -12,6 +12,8 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Network;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user