Merge pull request #10758 from Mailaender/ice-tiles

Added the regrow-able LAT ice sets to the map editor
This commit is contained in:
RoosterDragon
2016-02-23 20:56:56 +00:00

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@@ -3,7 +3,7 @@ General:
Id: SNOW Id: SNOW
Palette: isosno.pal Palette: isosno.pal
HeightDebugColors: 00000080, 00004480, 00008880, 0000CC80, 0000FF80, 4400CC80, 88008880, CC004480, FF110080, FF550080, FF990080, FFDD0080, DDFF0080, 99FF0080, 55FF0080, 11FF0080 HeightDebugColors: 00000080, 00004480, 00008880, 0000CC80, 0000FF80, 4400CC80, 88008880, CC004480, FF110080, FF550080, FF990080, FFDD0080, DDFF0080, 99FF0080, 55FF0080, 11FF0080
EditorTemplateOrder: Bendy Dirt Roads, Blank, Bridges, Civilian Buildings, Clear, Clear/Rough LAT, Cliff Pieces, Cliff Set, Cliff/Water pieces, Dead Oil Tanker, Destroyable Cliffs, Dirt Road Junctions, Dirt Road Slopes, DirtTrackTunnel Floor, DirtTunnel Floor, Grey/Clear LAT, House, Ice Flow, Ice Ramps, Ice shore, Misc Buildings, Monorail Slopes, Paved Road Ends, Paved Road Slopes, Paved Roads, Pavement, Pavement (Use for LAT), Pavement/Clear LAT, Ramp edge fixup, Rough ground, Rough lat, Ruins, Shore Pieces, Slope Set Pieces, Straight Dirt Roads, TrackTunnel Floor, TrainBridges, Tunnel Side, Tunnels, Water, Water slopes, Waterfalls, Waterfalls-B, Waterfalls-C, Waterfalls-D EditorTemplateOrder: Bendy Dirt Roads, Blank, Bridges, Civilian Buildings, Clear, Clear/Rough LAT, Cliff Pieces, Cliff Set, Cliff/Water pieces, Dead Oil Tanker, Destroyable Cliffs, Dirt Road Junctions, Dirt Road Slopes, DirtTrackTunnel Floor, DirtTunnel Floor, Grey/Clear LAT, House, Ice 01, Ice 02, Ice 03, Ice Flow, Ice Ramps, Ice shore, Misc Buildings, Monorail Slopes, Paved Road Ends, Paved Road Slopes, Paved Roads, Pavement, Pavement (Use for LAT), Pavement/Clear LAT, Ramp edge fixup, Rough ground, Rough lat, Ruins, Shore Pieces, Slope Set Pieces, Straight Dirt Roads, TrackTunnel Floor, TrainBridges, Tunnel Side, Tunnels, Water, Water slopes, Waterfalls, Waterfalls-B, Waterfalls-C, Waterfalls-D
SheetSize: 2048 SheetSize: 2048
EnableDepth: true EnableDepth: true