From 4975d808fa110c4c94122158b1a98c0cae44fbae Mon Sep 17 00:00:00 2001 From: chrisf Date: Fri, 13 Jul 2007 09:39:33 +0000 Subject: [PATCH] 3 MCVs git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1192 993157c7-ee19-0410-b2c4-bb4e9862e678 --- OpenRa.Game/MainWindow.cs | 4 +++- OpenRa.Game/Mcv.cs | 4 ++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/OpenRa.Game/MainWindow.cs b/OpenRa.Game/MainWindow.cs index 831c29654c..546aad6e6d 100644 --- a/OpenRa.Game/MainWindow.cs +++ b/OpenRa.Game/MainWindow.cs @@ -73,7 +73,9 @@ namespace OpenRa.Game UnitSheetBuilder.AddUnit("2tnk"); UnitSheetBuilder.AddUnit("3tnk"); - world.Add(new Mcv(new PointF(24 * 5, 24 * 5))); + world.Add(new Mcv(new PointF(24 * 5, 24 * 5), 3)); + world.Add(new Mcv(new PointF(24 * 7, 24 * 5), 2)); + world.Add(new Mcv(new PointF(24 * 9, 24 * 5), 1)); } void LoadVertexBuffer() diff --git a/OpenRa.Game/Mcv.cs b/OpenRa.Game/Mcv.cs index a20298e1c1..590b68eeac 100644 --- a/OpenRa.Game/Mcv.cs +++ b/OpenRa.Game/Mcv.cs @@ -8,10 +8,10 @@ namespace OpenRa.Game { class Mcv : Actor { - public Mcv( PointF location ) + public Mcv( PointF location, int palette ) { this.location = location; - this.palette = 3; + this.palette = palette; } int GetFacing()