Add StartSequence to WithIdleOverlay & change V19.Husk
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@@ -11,8 +11,13 @@ V19:
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V19.Husk:
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Inherits: ^CivBuildingHusk
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-RenderBuilding:
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AutoSelectionSize:
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RenderSprites:
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BodyOrientation:
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QuantizedFacings: 1
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WithSpriteBody:
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WithIdleOverlay:
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StartSequence: fire-start
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Sequence: fire-loop
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Building:
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@@ -667,10 +667,12 @@ v19.husk:
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fire-start: flmspt
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Length: *
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Offset: 7,-15
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ZOffset: 1
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fire-loop: flmspt
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Start: 50
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Length: *
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Offset: 7,-15
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ZOffset: 1
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v20:
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Defaults:
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