diff --git a/mods/d2k/TODO b/mods/d2k/TODO index f54b90ba80..fa4c5de679 100644 --- a/mods/d2k/TODO +++ b/mods/d2k/TODO @@ -29,5 +29,4 @@ # support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower # put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI) # group number metrics are off -# add bibs # building offsets wrong (worst for towers) \ No newline at end of file diff --git a/mods/d2k/bits/bib2x.shp b/mods/d2k/bits/bib2x.shp new file mode 100644 index 0000000000..66c2e6dcae Binary files /dev/null and b/mods/d2k/bits/bib2x.shp differ diff --git a/mods/d2k/bits/bib3x.shp b/mods/d2k/bits/bib3x.shp new file mode 100644 index 0000000000..09801d3395 Binary files /dev/null and b/mods/d2k/bits/bib3x.shp differ diff --git a/mods/d2k/rules/system.yaml b/mods/d2k/rules/system.yaml index c5c3df8814..4236d46d89 100644 --- a/mods/d2k/rules/system.yaml +++ b/mods/d2k/rules/system.yaml @@ -130,9 +130,9 @@ World: Country@Ordos: Name: Ordos Race: ordos -# BibLayer: -# BibTypes: bib2x2,bib3x2,bib3x3 -# BibWidths: 2,3,3 + BibLayer: + BibTypes: bib3x, bib2x + BibWidths: 3, 2 ResourceLayer: ResourceClaimLayer: ResourceType@spice: