diff --git a/OpenRA.Mods.RA/Parachutable.cs b/OpenRA.Mods.RA/Parachutable.cs index ecf932d76e..6a2e8264e7 100644 --- a/OpenRA.Mods.RA/Parachutable.cs +++ b/OpenRA.Mods.RA/Parachutable.cs @@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA [Desc("If we land on invalid terrain for my actor type should we be killed?")] public readonly bool KilledOnImpassableTerrain = true; - public readonly string GroundImpactSound = "squishy2.aud"; + public readonly string GroundImpactSound = "squish2.aud"; public readonly string GroundCorpseSequence = "corpse"; public readonly string GroundCorpsePalette = "effect";